npc

Albus Philomath, Imperial Satrap of Adrag Province

Male human ari 9: CR 8; Medium humanoid; Hit Dice 9d8; 40 hp; Init -1; Spd 30 ft. (6 squares); AC 21, 9 touch, 21 flat-footed; BAB/Grapple: +6/+8; Atk +9 melee (1d8+3/x3, +1 warhammer), or +9 melee (1d4+2/19-20, masterwork cold iron dagger), or +9 melee (1d8+2/x3, masterwork lance); Full atk +9/+4 melee (1d8+3/x3, +1 warhammer), or +9/+4 melee (1d4+2/19-20, masterwork cold iron dagger), or +9/+4 melee (1d8+2/x3, masterwork lance); SA –; SQ—; AL LN; SV Fort +3, Reflex +2, Will +5; Abilities Str 15, Dex 9, Con 11, Int 15, Wis 9, Cha 17.

Sergeant Angus Harmon

Sergeant Angus Harmon
Male human psychic warrior 3/ fighter 1
: CR 4; Medium humanoid (human); Hit Dice 3d8+1d10+4; 23 hp; Init -2; Spd 20 ft. (4 squares); AC 17 (-2 Dex, +9 Armor), 19 touch, 17 flat-footed; BAB/Grapple +3/+5; Atk +6 melee (2d4+3/x3, masterwork guisarme) or +6 melee (1d10+3/19-20x2, masterwork heavy flail); Full atk +6 melee (2d4+3/x3, masterwork guisarme) or +6 melee (1d10+3/19-20x2, masterwork heavy flail); SA psionics; AL NG; SV Fort +6, Reflex -1, Will +3; Str 14, Dex 8, Con 12, Int 10, Wis 15, Cha 12.
Skills and Feats: Autohypnosis +6 (+4 psychic warrior, +2 Wis), Concentration +5 (+4 psychic warrior, +1 Con), Intimidate +4 (+3 fighter, +1 Cha), Jump +5 (+3 psychic warrior, +2 Str), Knowledge (psionics) +1 (+1 psychic warrior), Search +4 (+4 psychic warrior), Speak Language +1 (+2 psychic warrior (cross-class)); Focused Sunder, Improved Overrun, Improved Sunder, Power Attack, Psionic Weapon.

Harl d'Gunder

Harl d’Gunder
Male half-orc barbarian 1/cleric of Kord 1:
CR 2; Medium humanoid (human, orc); Hit Dice 1d12 + 1d8 + 4; 24 hp; Init +0; Spd 30 ft. (6 squares); AC 16 (+4 armor, +2 shield), 10 touch, 16 flat-footed; BAB/Grapple +1/+4; Atk +4 melee (1d10+4, glaive) or +4 melee (1d8+3, heavy mace); Full atk +4 melee (1d10+4, glaive) or +4 melee (1d8+3, heavy mace); SA rage 1/day, turn undead; SQ darkvision 60ft, half-orc traits, fast movement; AL CG; SV Fort +6, Reflex +0, Will +4; Str 16, Dex 10, Con 14, Int 10, Wis 14, Cha 10.
Skills and Feats (-6 armor check): Climb -2, Concentration +4, Handle animal +1, Heal +4, Jump –4, Spellcraft +2, Survival +3; Endurance.
Luck Domain:
Once per day, Harl d’Gunder can reroll one roll before the DM declares whether it is a success or failure. He must accept the result of the reroll, even if it is worse than the original roll.
Strength Domain: Once per day as a supernatural ability, Harl d’Gunder can perform a feat of amazing strength. He gains an enhancement bonus to Strength equal to his cleric level (1), which lasts for a single round. Activating this power is a free action.

Teoric VI, God-King

Male half-elf clr 12 of the House of the River: CR 12; Hit Dice 12d8-12; 45 hp; Init -2; Spd 20 ft. (4 squares); AC 22, touch 8, flat-footed 22; BAB/Grapple +9/+10; Atk +14 melee (1d8+5, +2 bane (undead) disruption alchemical silver morningstar); Full atk +14 melee (1d8+5, +2 bane (undead) disruption alchemical silver morningstar); SA death touch 1/day, turn/destroy fire creatures or rebuke/command water creatures 5/day, turn undead 5/day; SQ +2 racial bonus to saves vs.

Teodora IV, God-Queen

Female half-elf clr 13 of the House of the River: CR 13; Hit Dice 13d8+26; 88 hp; Init +1; Spd 30 ft.

Orosius, Duke of Quar

Male dwarf aristocrat 4: CR 3; Medium humanoid (dwarf); Hit Dice 4d8+8; 29 hp; Init +2; Spd 20 ft. (4 squares); AC 17, touch 12, flat-footed 15; BAB/Grapple +3/+6; Atk +7 melee (1d10+4/x3, masterwork dwarven waraxe), or +7 melee (1d8+4/x3, masterwork longspear), or +6 ranged (1d8+3/x3 masterwork mighty composite longbow (+3 Str); SQ +1 racial bonus to attack rolls vs. orcs and goblinoids, +2 racial bonus on saves vs. poison, spells, and spell like abilities, +2 racial bonus to Appraise and Craft checks dealing with stone or metal, +4 dodge bonus to AC vs.

Enway, Bleak Cartel Chairman

Male human vampire necromancer 8/cartel magus 7: CR 17; Medium undead (augmented human); Hit Dice 15d12; 103 hp; Init +7; Spd 30 ft.

Elspet Aliquisa, Dowager Baroness Morendrel, Speaker for the League of Truth

Female elf bard 14: CR 14; Medium humanoid (elf); 14d6+14; 65 hp; Init +2; Spd 30 ft. (6 squares); AC 21, touch 14, flat-footed 19; BAB/Grapple +10/+9; Atk +13 melee (1d6-1, +1 alchemical silver light mace), or +13 melee (1d6/18-20, +1 rapier); Full atk +13/+8 melee (1d6-1, +1 alchemical silver light mace), or +13/+8 melee (1d6/18-20, +1 rapier); SA bardic music 14/day, spells; SQ +2 racial bonus to saves vs.

Belda Grimilon, Marchioness of Zeno

Female human ari 3: CR 2; Medium humanoid (human); Hit Dice 3d8; 17 hp; Init +5; Spd 30 ft. (6 squares); AC 12, touch 12, flat-footed 11; BAB/Grapple +2/+1; Atk +4 melee (1d6-1/18-20, masterwork rapier); Full atk +4 melee (1d6-1/18-20, masterwork rapier); SA –; SQ—; AL LE; SV Fort +1, Reflex +2, Will +5; Abilities Str 8, Dex 12, Con 10, Int 13, Wis 15, Cha 14.

Eulan Fisher

Eulan Fisher, Storyteller Extraordinaire

Male human bard4: CR 4: Medium humanoid; Hit Dice 4d6; 17 hp; Init +2; Spd 30 ft. (6 squares); AC 16 (+2 Dex, +4 armor) (12 touch, 14 flat-footed); BAB/Grapple +3/+4; Atk +6 melee (1d6+1/18-20, masterwork rapier), or +6 melee (1d3+1, masterwork whip), or +6 melee (1d4+1/19-20, masterwork dagger), or +6 ranged (1d4+1/19-20, masterwork dagger); SA spells; SQ bardic knowledge, bardic music (countersong, facinate, inspire competence, inspire courage [+1]); AL CG; SV Fort +1, Reflex +6, Will +6; Abilities Str 12, Dex 14, Con 10, Int 12, Wis 14, Cha 16.

Skills and Feats: Balance +6, Climb +3, Diplomacy +7, Gather Information +8, Hide +3, Knowledge (geography) +2, Knowledge (nature) +4, Knowledge (local) +4, Knowledge (nobility and royalty) +4, Listen +4, Move Silently + 3, Perform (act) +7, Perform (oratory) +10, Perform (percussion instruments) +7, Perform (sing) +6, Profession (fisherman) +6, Speak Language +1, (Common, Elven, Halfling), Spellcraft +2, Swim +8; Athletic, Eschew Materials, Weapon Finesse.

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