campaign settings

Thur

Proper Name: Thur

Ruler: The Great Czar (Currently Nataliem Relie [LE Female Human])

Government: Monarchy where the ruing family presides by divine right

Capital City: Vate

Resources: Cattle, cotton, horses, peanuts

Population: 1,294,994

Law: LN

Allies:

Enemies:

Tholldan

Proper Name: Tholldan

Ruler: Khlor Karr Schusenhoffer [NG Male Dwarf]

Government: A Feudalistic system in which several noble houses are granted land, title and authority to rule by a central figurehead, called the Khlor.

Capital City: Herekush

Resources: Silver, copper, mithril, gems, iron ore

Population: 378,785

Law: LN

Allies: The Empire*

Enemies:

Taj-Alid

Proper Name: The Bountiful Sands of Taj-Alid

Ruler: Emporer of the Sun (currently Hareem et Hebuokin [LE male human])

Government: A monarchy where the oldest male heir of royal blood is crowned as “Emperor of the Sun” upon the death of the previous emperor. If there is no living male heir, the closest male blood-relative is crowned instead.

Capital City: Dareem

Resources: Palm oil, slaves, spices

Population: 757,571

Law: CN

Allies: None

Enemies: Al-Amim

South Ribonia

Proper Name: The Sovereign Nation of Southern Ribonia

Ruler: The Regulus Politicus (currently Achi Napal [LN Male Human]) and the Regulus Militatus (currently Shadri Venius [LG Female Human])

Government: A consulate democracy. The political head and head of the military are both elected and share equal status.

Capital City: Carramego

Resources: Cheese, wheat, wine

Population: 324,000

Law: CG

Allies: The Empire*

Enemies: None

The Savage Lands

Proper Name: The Savage Lands

Ruler: Unknown

Government: Unknown

Cities: Unknown

Resources: None

Population: Unknown

Law: CE

Allies: None

Enemies: -

Sands of the Dragon

Proper Name: Sands of the Dragon

Ruler: Unknown

Government: Unknown

Capital City: None

Resources: None

Population: Dragon and Dragonkin (100%)

Law: Unknown

Allies: None

Enemies: None

Rega

Proper Name: The Regan Empire

Ruler: Unknown

Government: Unknown

Cities: Unknown

Resources: Stolen goods

Population: Unknown

Law: NE

Allies: None

Enemies: The Empire*, Tyrus

The Plains of Ice

Proper Name: The Plains of Ice

Ruler: Unknown

Government: Unknown

Cities: Unknown

Resources: Ivory, oil, polar furs

Population: Unknown

Law: Unknown

Allies: -

Enemies: -

Pichu Tah

Proper Name: Pichu Tah

Ruler: The Divine Monarch (currently Rare Divinity of the Sun [LN Male Human])

Government: A feudal system, where the position of monarch is ordained when a member of the nobility receives a public sign from the divine.

Capital City: P’heenia

Resources: Alchemical reagents, exotic hardwoods, granite, lumber.

Population: 849,840

Law: N

Allies: None

Enemies: None

North Ribonia

Proper Name: The Sovereign Nation of Northern Ribonia

Ruler: The Presiding Baron (currently Hansel Alderman [NG Male Human])

Government: A democracy that reelects all officials every year.

Capital City: Eboricum

Resources: Lumber

Population: 291,700

Law: NG

Allies: The Empire*

Enemies: None

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