air

Storm Dwarf

Medium Outsider (Air)
Hit Dice: 5d8+5 (27 hp)
Initiative: +9
Speed: 40 ft. (8 squares)
Armor Class: 20 (+5 Dex, +3 studded leather, +2 heavy steel shield), touch 15, flat-footed 15 (-3 Armor Check)
Base Attack/Grapple: +5/+7
Attack: Warhammer +7 melee (1d8+2) or shocking beard +7 melee touch (2d6 electricity)
Full Attack: Warhammer +7 melee (1d8+2) and shocking beard +2 melee touch (2d6 electricity)

Cu Sidhe, Seelie

Large Outsider (Air, Spirit)
Hit Dice: 4d10+16 (38 hp)
Initiative:
+5
Speed:
60 ft. (10 squares), fly 60 ft. (perfect)
Armor Class:
15 (-1 size, +2 Dex, +4 natural), touch 11, flat-footed 13
Base Attack/Grapple:
+4/+12
Attack:
Bite +7 melee (2d6+6)
Full Attack:
Bite +7 melee (2d6+6)

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