New Weapon: Wraps

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Fixxxer
Fixxxer's picture
New Weapon: Wraps

Wraps are less a weapon and more an addendum to the wearer’s unarmed strikes to help keep the joints from shifting or bending during an attack. While wearing wraps, the wearer deals unarmed damage as normal, but may benefit from any masterwork or enhancement bonuses the wraps possess. Wraps take 1 minute to don properly. While wearing wraps, the wearer may not hold an item in his hands or wear gloves, and takes a -20 penalty to any skill check requiring fine control of his hands.

Well... the chart won't format properly in a post, so the general crunchy here is that wraps are simple weapons, have no base cost, deal no damage on their own (use the wearer's base unarmed damage) and weigh 1 pound. They're also usable as special monk weapons.

MinusInnocence
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This sounds fine. No matter how much it costs, it's definitely not a bargain. The character has to have at least 10 rounds advance notice before combat begins if they want to utilize the wraps unless they just walk around all day not being able to manipulate objects.

I assume because you're classifying it as a weapon (even though it is explicitly not a weapon based on the description), you had a 300gp price tag in mind to make them masterwork?

"Men are the only animals that devote themselves, day in and day out, to making one another unhappy. It is an art like any other. Its virtuosi are called altruists." - H.L. Mencken

Fixxxer
Fixxxer's picture

Indeed. At the end of the day, this weapon is designed to allow a monk to gain a masterwork and possible enhancement bonus to his regular unarmed attack, with the cost being an inability to use his hands for anything other than attacking. At first glance, it might seem a little powerful. I mean, in a technical sense, a monk could have a [i]+2 disruption[/i] enhancement on his wraps, which utilize his already-formidable unarmed damage. Sounds like a lot... until you realize that same monk can't wear magical gloves or hold a lantern or climb a wall (without a -20 penalty) or anything else requiring the use of his hands.

HVB

Yeah, it essentially takes away the perk of the monk always having his hands free for whatever, so no potions, snatching arrows, disarming wands/weapons into free hand, eating apples either. I don't think i would even call it powerful on first glance.