Into The Depths - IC

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Board Rider
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Into The Depths - IC

The walk to the Dorasharn is a rather simple, albeit lengthy, one from the Broken Anvil. The map Lady Elaydren provided you allows you to easily reach the lowest inhabited levels of the tower. Your walk down to these depths has proven to be interesting. The farther down you go the living conditions tend to become less...civilized.

The tunnels on this level are narrow and dark. There are sporadic slits in the walls that serve as windows and provide a view of crowded walls and foundations of other towers. It is still raining, albeit not as heavily as the night before, and rain sporadically finds its way into the tunnels.

Intermittent, and seemingly random, torches sputter giving off more smoke than light. The smell of sweat, garbage, and sewage hang heavily in the air as you make your way through small crowds of dirty people and trash. Quickly, each of you recognizes that getting from the lowest inhabited part of the tower and into the sewers is going to require some help.

A short time later you hear a loud commotion ahead of you. The tunnel opens into a large chamber. A random mix of humans, shifters, goblins, and various other humanoids too cloaked or dirty to recognize huddle around small piles of garbage sitting on three rotting blankets.

One of the goblinoids can be heard shouting over the commotion, "No pushing! No pushing! There's always enough for everyone at the Rats Market!"

Edited by: Board Rider on 06/28/2017 - 18:27
deadDMwalking
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Margana's face is a mix of unabashed curiosity and distaste for the smell. She stares too long at heavily cloaked figures as though trying to identify whether it is someone she knows. Fortunately, with a heavily armed war-party with her, nobody makes an issue of her ignorance of social custom in the depths.

drumandfight
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No One walks as confidently as ever. Easily a head or more taller than most assembled, he knew it would be no use to attempt to fit in. So instead he goes for the full affect. If someone had an issue with the newcomers, hopefully his presence alone would be a deterrent.

"The smell here is very interesting. It reminds me a bit of the smells just after a battle. Sweet, but not in an enticing way. It is the sweet of rotten meat. This does not seem to be a preferable place to dwell."

deadDMwalking
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"The depths are usually where the poorest and most desperate congregate. This is usually a good place to make connections with the criminal element, as well. It is not a nice place to live - at least, not for nice people."

Darker

"Nonsense!" Swarbrick exclaims loudly, "That is the smell of opportunities! There may be a few of the more unsavory types down here, but we're also here, eh?" As he walks, he steps in something resembling a brownish ooze and attempts to scrape it off his boot and on the floor.

"Let's go see what they have at the Rat's Market today," He points toward the shouting goblinoid and starts that way, "That place seems popular."

drumandfight
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No One smiled at Swarbrick's cheerful demeanor. "He has the right of it! A place for opportunities. Morale such as Swarbrick's can change the entire course of a fight."

With that he turns and follows the swashbuckler.

Board Rider
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As each of you progress towards the small gathering the mixture of body fluids, trash and sewage becomes stronger.

The sad state of affairs of each humanoid is ever present as, upon closer inspection, or just getting closer, reveals that the huddled masses are down right dirty. Most of the goblins and shifters shrink away from each of as you get closer to the piles of debris. Whether its recognition, or her height, a few of the cloaked figures reach out to Dookie pleadingly, albeit sheepishly. Although difficult to see through the grime, the priestess recognizes she is looking at the faces of children. Another cloaked figure proves to be a badly damaged, and bent over, warforged. Cuts, gouges and chunks are littered across the war torn mechanical soldier. If this warforgred had a soul, it is as lost as it's missing left arm and, if anyone looks closer, it's eyes and vocal mechanism.

Reaching the piles of debris the goblin running the show eyes each of you warily.

"Hmmm...it's has been awhile since Skakan has seen adventurers in these parts. What brings you here to the Rats Market?"

Talanall
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Dookie looks up from where she was giving a copper coin to a particularly bedraggled street child, and favors the goblin with a lopsided grin. "Shopping. You look like a goblin who knows where to find stuff. Am I right, Mister Skakan?"

Wæs se grimma gæst Grendel haten,
mære mearcstapa, se þe moras heold

Board Rider
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A look of amusement quickly flashes on the face of the goblin and anyone who is interested can see a faint shimmer in the goblins crusty eyeballs.

But Skakan is apparently no fool and regains his composure, "Perhaps. But take a look at my wares. All sorts of useful items!"

With a flare the goblin spreads his arms wide,"I have got sealing wax, only partially used, for sixty coppers! Or how about this woolen blanket with just a touch of mildew for thirty coppers?"

The goblin merchant quickly focuses in on the group and quits the theater. Speaking lower and with more seriousness, "Or perhaps if I could point out a way to a certain valve cluster? What would that be worth to adventurers such as yourselves? One hundred silver?"

Wrench doesn't see anyone making any quick moves. If anything a few dispersed from the area and head back towards the tunnels. No One, meanwhile, paws through the piles and doesn't find anything of particular value.

drumandfight
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After pawing through the piles, No One moves back to the hunched over warforged. The glow of his eyes takes a darker tone as he inspects him. "What is your story, I wonder," he ponder aloud.

He looks back to Wrench. "Wrench, what do you make of this one?"

Darker

Swarbrick grins at Skakan and speaks in a loud, boisterous voice, "Well, you certainly at the purveyor of some high quality and wondrous items! How do you stay in business with such deals?" He looks to the other denizens of the underground market as if he's genuinely impressed with the selection and price.

"But a tour of the valve clusters, you say? Why that sounds absolutely delightful! I've always said I would love to see more of the city's valve clusters. Isn't that right, Dookie?" He pauses, "There was even one in particular that I wanted to visit, to get it off the ol' bucket list. What was that cluster, Dookie?"

Talanall
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Dookie grins at Swarbrick, and then at Skakan, and replies, "I bet Mister Skakan already knows!" She picks up a skewer of boiled rat meat, and suggests, "I'll just let you and him discuss that possibility, eh? Maybe have a little snack while I wait. If he can tell us how he knows we're valve cluster aficionados, why, maybe there's even a premium in it for him. Negotiate." Waggling the skewer, she shifts gears and asks the goblin, "How much? And do you have any mustard? I like rat with mustard."

Wæs se grimma gæst Grendel haten,
mære mearcstapa, se þe moras heold

Darker

Swarbrick nods to Dookie and turns back to Skakan, still holding his smile, "You heard my charming companion, what do you have to say about her little observation?"

Board Rider
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Skakans head cycles between Dookie and Vicks, "I know a little about a lot of things." the goblin begins coyly.

"And the skewer is a copper piece...I am afraid mustard isn't on the menu today."

This isn't Skakan's first rodeo and the merchant continues, "Information is going to cost you one hundred silvers! If you're not interested in purchasing anything I suggest you move on. I have customers waiting."

It isn't an incorrect observation. While there isn't a holiday stampede, there are various denizens gathering slowly in the area. Wrench is still fairly confident that nobody is looking for trouble, a few grubby humans are looking at Skakans wares, but his attention to the strange warforged has split his attention.

MinusInnocence
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Wrench follows #1's gaze over to the nearly disabled Warforged. He follows the warrior over and leans down perhaps five or six feet away, but speaking in a lower, private tone.

"I am like you. If you would permit it, I will see what I can do to get you up and running again. You're no good to anyone in this state."

"Every normal man must be tempted, at times, to spit on his hands, hoist the black flag and begin slitting throats." - H.L. Mencken

drumandfight
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No One's inner essence softens at Wrench's words. He was very grateful to have his companion around; his knowledge in the workings, inside and out, of their kind was invaluable to No One in particular as one often took damage in battle. However, it was clearly important for other reasons as this disabled Warforged was evidence of.

"Let me know if I can aid you in any way, Wrench."

Board Rider
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The warforged seemingly doesn't hear Wrench's words at first. Stopping momentarily, the heavily cloaked warforged stops and and tilts it's head in the general area towards Wrench but it is difficult to tell if it is due to Wrench or the parlay going on between Swar and the goblin merchant. If the battered warforged can see without eyes it appears it is difficult at best.

Wrench is interrupted by a little girl, perhaps no more than ten years old by the artifcer's quick once over, who kneels down next to him. In a quiet, innocent voice, the little girl offers, "He cannot see you." Giggling, the little girl stands and looks up at the massive form that is No One "Yooouuuureee biiig!"

drumandfight
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No One looks down and tips his head at the small figure. "Yes and you are small." His eyes have gone a much lighter shade of blue and he does his best to smile. Humans and the like tended to be more agreeable when smiled at.

"Do you know him?" He points to the damaged Warforged.

Talanall
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Dookie pays for the skewer with a shiny new copper, and chows down in a most unladylike fashion. Around a hunk of rat meat, she says to Swarbeck, "I fing da negotfiafons ur yur yob, Warmeg. Eems pensive uh ee."

Swallowing, she comments to nobody in particular, "Yeah, needs mustard. Or maybe some dill."

Wæs se grimma gæst Grendel haten,
mære mearcstapa, se þe moras heold

Darker

Swarbrick nods at Dookie's mumblings and says loudly, "Yes, it does, doesn't it! It's too bad, Skakan seems like such a nice fellow." Turning back to the goblin, "I'm sorry, but we are a bit short on funds but have an overabundance of time to wander around and seek another vendor. We'd love to give you some business and coin, but I'm sure we can find our own way... It really is just too bad." Swarbrick slowly starts to turn away.

Board Rider
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The goblin merchant shrugs, "I am sure you can. The human thought he could as well. Although, I haven't seen him around lately."

There is a definitive, knowing, edge and tone to the salesman's voice as he continues in goblin, "This isn't the surface and you're no tracker. This isn't where you belong."

The little girl giggles and offers No One a innocent grin, "We all know each other down here. My mom says, well, used to say, strangers are just friends you haven't met yet. What is your name? My name is Amanda." As a way of introduction she holds out a tattered doll to No One.

Darker

Swarbrick smiles back and glances up, "Isn't the surface? So that's where the sun has gone! I was wondering why my human eyes were failing me and I was bumping into all kinds of things down here in the dark!" Looking back to the goblin, with a slight change in tone, "How about 50 silver, then... to help this human and his mechanized companions out. A simple bit of information and you'll be a quick 50 silver richer."

Board Rider
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Reverting back to common, "I will go to ninety silver. Certainly, a well traveled party such as yours can swing that. I'll even walk you to the cluster. The dark can be dangerous down here."

Talanall
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Dookie runs the tip of her tongue around the outside of her gums, makes a face, and casually tells Margana, "The problem with unseasoned rat is the aftertaste."

Wæs se grimma gæst Grendel haten,
mære mearcstapa, se þe moras heold

Darker

"Oh! Such concern for our well being! But I'm afraid our foreign, surface dwelling appearance might have caused you to mistake us for some other more wealthy individuals. Perhaps we could go to 60 silver and even then I'll have to tell my dear sweet mother she'll need to skip a few meals this week."

MinusInnocence
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Wrench looks back over his shoulder. "#1. If you could hold it still, it may recoil at my touch." The Warforged's eyes dim as he turns back to regard the nearly disabled unit. He closes his fist and blows on it, then opens his hand to reveal a pulsing white light. As soon as the warrior complies with his request, the artificer lays his palm over the wretched thing's face. "Be restored. Return to the path of finding your purpose - not the one you were created to fulfill, but the one you were born with."

"Every normal man must be tempted, at times, to spit on his hands, hoist the black flag and begin slitting throats." - H.L. Mencken

Board Rider
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Skakan eyes Swarbrick doubtfully and counter offers casually, in common, "Well, perhaps you can tell your mother that there are hungrier mouths in the sewers. I will go no lower than 75 silvers."

Reaching into cloaks and blankets Wrench touches the face of the warforged. It turns out that No 1's assistance isn't needed. While the disabled warforged flinches at Wrench's touch, it doesn't recoil or counter in any way. The spell has an immediate effect on the posture of the warforged. The warfoged stands straight up, losing much of its blanketed covering, standing to the breastplate of No 1.

The spell does not bestow speech, or even the gift of sight, but the warforged appears to be looking down at itself. No One and Wrench notice that many of the smaller gouges have been repaired although there are numerous cuts and wedges all over the body of the strange warforged.

Darker

Swarbrick pauses for a moment, feigning consideration for the deal. With faux reluctance, he agrees, "You are indeed a masterful negotiator. I yield! 75 silvers it is."

drumandfight
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No One takes the small hand of the doll between his massive-by-comparison index finger and thumb. "Greetings, Amanda. Truly it is a pleasure to meet you. I am 'Number One.' You can call me 'No One'."

He gives his best smile as he introduces himself.

Assuming he doesn't explode, he briefly turns as Wrench works his magic on the warforged. He turns back to Amanda.

"Will you tell me what you know of him? Perhaps his, or her, name?"

Board Rider
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Amanda's doll proves to not be an improvised explosive device and, besides being grimy and in ill repair, is a normal doll.

Amanda offers another giggle and whispers to No One, which is difficult for the warforged to hear given the negotiations and movement of others in the vicinity, not to mention the workings of the sewer. The massive warforged warrior bends down to hear the small child's words and can make out the words "ink", "marked" and "puncher".

Skakan brightens at the news and his crusty eyes open with excitement, "Excellent! Just let me wrap up my wares here and we will be on the way!"

The goblin begins the process of folding the blankets to begin the process of travel.

Let me get a Spot check from everyone.

drumandfight
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No One leans closer. "Say again, Amanda? It is terribly difficult to hear... probably because my ears are made of metal." He gives them a bonk to accentuate his joke.

MinusInnocence
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Having risen to stand just as his patient did, Wrench continues to admire his work. Before he can say anything else, though, he clocks movement at the corner of his vision.

The artificer nods to #1. "We are being scouted. Follow me." With that, he steps around the small child and tries to clear the distance between the damaged Warforged and the crowd he saw the Shifter disappear into.

"Every normal man must be tempted, at times, to spit on his hands, hoist the black flag and begin slitting throats." - H.L. Mencken

deadDMwalking
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"I saw it too. A shifter. He just went down that tunnel."

drumandfight
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As the action begins No One nods to Amanda. "Thank you, young one. Now run along and stay out of trouble. OK?"

He looked back at the Warforged, wondering if it would follow them or remain put. "Wrench, the warforged. The young human told me his is 'a puncher' who 'punches walls.' Given the circumstances of our undertaking that could be a little more than useful."

MinusInnocence
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"That unit cannot see or hear, as far as I am aware. You'll need to hold its hand," Wrench calls back over his shoulder.

"Every normal man must be tempted, at times, to spit on his hands, hoist the black flag and begin slitting throats." - H.L. Mencken

drumandfight
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No One shrugged and kept up the pace. If the unit was still around when they came back, No One had no problems holding its hand.

Darker

Swarbrick turns his attention away from the goblin guide to call after the two moving warforged, "What?! Of course, everyone down here is likely scouting to rob us. You can't just let a gear slip loose and slaughter everyone that looks at us funny! Well, I mean you can, but it's not very polite and generally frowned upon."

He turns back to the goblin, "You should hurry. Apparently, we are taking a small detour on the way."

Talanall
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Dookie sighs, makes sure her mace will come loose from her belt when she's ready to start hitting people, then flexes her hand in its silvery spiked gauntlet.

Wæs se grimma gæst Grendel haten,
mære mearcstapa, se þe moras heold

Board Rider
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As each party member makes their way across the large chamber, shouldering past small groups of people, the party stops when they reach the entrance to the tunnel and realize that the stairway leading into the depths is dark. The Shifter is long gone.

Skakan, apparently really in need of that seventy five silvers, waddles to the group.

"Your friend is correct," the small merchant begins, "Each of you are outsiders here. You do not belong. That makes you a curiosity or, at worst, a mark."

The goblin winks and Vicks as he finishes his declaration.

"Come. I will take you to the valve cluster. If you have enemies they will wait for you."

The goblin shifts his bundle to another shoulder and looks to Swarbrick, "I will take my silver first though. I am not interested in fighting for my fee from brigands if you fall."

deadDMwalking
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"My understanding is only a fool pays in full before a service is rendered. In this case, we should not pay more than a third in advance. That may help ensure our guide remains committed if our enemies choose not to wait." Margana makes the observation matter-of-factly with no regard to the goblin being able to hear.

Darker

Swarbrick speaks to Skakan, nodding toward Margana, "There's a good point, there. It wouldn't be hard for a native of this place to sneak away from a few naive overlanders after being paid. After all, master Skakan, you've been fond of reminding us over and over how much we'll be bumbling around without your help. You should be the one recommending that we don't pay the entire sum up front!"

drumandfight
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No One shrugged as they got to the opening and lost whomever they were following. He gets Wrench's attention and motions back toward the Warforged they had repaired.

"I still think he will be of use. At the very least, staying down here in his state is no place for him or way to exist."

MinusInnocence
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"The damage to its sensory modules is far from mundane, and beyond my skill to repair. So as distressing as its condition must be, there is nothing to be done; but I will bring up the rear with our handicapped friend."

"Every normal man must be tempted, at times, to spit on his hands, hoist the black flag and begin slitting throats." - H.L. Mencken

Board Rider
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The goblin nods at the offer, "I will take the twenty five silver now. But, remember, I am taking a risk as well. You all outnumber me. Does someone need a light?"

Darker

Swarbrick laughs, "You couldn't be afraid of us surface dwelling novices! I barely know which end of the sword hold. It's the end opposite of the pointy part, right Dookie?"

He nods to the cleric, "She'll handle your payment. She's acting quartermaster for this litttle expedition."

Talanall
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Dookie sighs quietly, and replies, "Yes, Swar, the pointy end goes in the other man. We talked about this. It's just like a cock." She dispenses 25 silvers to Skakan, and says, "I'll pull out a light shortly."

Wæs se grimma gæst Grendel haten,
mære mearcstapa, se þe moras heold

drumandfight
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No One nods at Wrench. "If he wishes to remain here, then that is where he will remain. I have no intention of forcing the damaged unit against his will. Shall we go and attempt to communicate our intentions?"

The question was hypothetical as he was already moving to do just that. When he gets to the warforged he attempts to take its hand and place it against his forearm.

"We are alike. Will you come or would you stay?" He gestures and speaks knowing that neither may mean anything.

Board Rider
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Skakan palms the silver and places it deep within his cloak somewhere. Quietly, the goblin waits for the party and watches the two warforged move towards the disabled warforged.

No One engages the disabled unit. For its part it seems to No One that the warforged hears the former soldier speak. The disabled unit doesn't answer back but instead looks up at No One and shakes it's head slowly. As if on cue, Amanda walks up and grabs the hand of the warforged and stands staring expectantly at No One and Wrench. Right or wrong it appears to Wrench and No One that the warforged has it's own mission it is currently operating in.

Hooking back up with the rest of the party Skakan offers Wrench, "That warforged will be here when you get back. You will be able to continue the goodwill mission upon your return. If you return."

With that, the goblin spins and begins the descent into the sewers.

drumandfight
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"Understood, sibling. Amanda, take care of him until we return, all right?"

No One bends down as though to touch her shoulder with his left hand. As his large left hand covers her shoulder, he slips a silver into her palm with his right so that hopefully only she would see.

"For watching over our friend here while we are away."

With that, he links back up with Wrench and makes ready to head out.

Board Rider
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The walk deeper into the sewers proves to be somewhat dizzying and confusing given the different short halls and side passages Skakan winds you through. The darkness doesn't help the feeling of being lost either. The shadows created by the party's lone light source would have lesser men, and women, jumping at each turn. Probably worst than the absence of light is the smell.

The party finds themselves on a small metal landing with a small rusted ladder providing a way down to yet another set of stairs spiraling into darkness. Skakan stops and turns to the group.

"We are here," the merchant offers simply. Pointing a scaly finger at the stairwell, "E-213 valve cluster. Right down those steps."

Before the party can question the truth of the statement Skakan points to a rusted and grimy metal sign hanging above the stairwell. Sure enough, you have arrived.

Talanall
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Dookie pays off the rest of what's been promised to the goblin, and replies cheerfully, "Have a good afternoon, Mister Skakan!"

Wæs se grimma gæst Grendel haten,
mære mearcstapa, se þe moras heold

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