Option B, though I wouldn't mind carrying my character over to another game.
Ey yo, Nik.
STEP YO GAME UP.
Alright well you guys have spoken and so Option B it is. We will remain on these forums for now and continue the fight.
Action economy is on Mac. Of course everyone else may post their actions for Round 6.
We have Greeth still locked in combat with one Alpha Boy, we have a few scattered around the building. One is chasing Mac back to his position. 3 nobs just exited the large entrance to the Manufactorum and they are spreading out as we speak. Bertram attracted the attention of the 4th nob and he is heading towards him, as well as the shots from the horde.
Assuming that the one chasing me is far enough away I'm going to douse him with my hand flamer. If he's close, I'm doing both that and ordering the hellhound to run him over.
Hand Flamer: 1d10+7 E, Pen 4
Reaction: Dodge +/- 55(Ag)
I imagine he will react adversely to a plume of flame to the face.
Oh he's not close to you at all. You are like 40 meters from him. He is just stupid and is following you. You moved quickly out of there with your jump pack, so he won't be catching you for quite a while.
Then readying for him to get close. If he makes a move action, would he be in range?
He will have to run about 2 more rounds to get to you.
The Meganobs who just came out - is there a grouping of any of them?
If you placed the shot in the right location you could get the two closest to the entrance. They are approximately 8 meters apart from one another.
It's on Bertram now, but if I don't see anything by tomorrow, I will post for him.
Alpha D will attempt a shot at Kal'vek. BS 20 + 10 (Semi) - 10 (Fatigue) = <20: hit! Need a dodge roll and then an action from Kal'vek
Then it's on Fulrik.
How close is the horde to me?
Raven Guard Librarian
Kal'vek shifts his weight slightly to the left, allowing the slug to pass harmlessly over his shoulder. Clearing his mind he feels the weapon in his hands - a weapon he has lovingly modified over decades. Caressing it for a moment he lines up he allows his muscle memory to take over, joining his body and bolter into a single deadly weapon before unloading a semi-auto burst.
How close is the horde to me?
Very very close, since you were right up on the window in my mind.
DDM, I am assuming you will fire at the one who fired on you? Or are you aiming at someone else?
Fuck these nobs. Krak missile into whichever one is moving on Mac.
BS 55 +10(range) +10(Oath) +10(Red Dot) +10(Aim) +10 (size) <105; rolled
Damage: 3d10+12, pen 8, Blast (1) - rolled 23.
IC: Seeing one of the Nobs moving at its slow, pathetic pace toward himself and the Salamander, Fulrik decides to take it out of the equation. Loading up a krak missile with the flick of his wrist, he fires as soon as he can.
Edit: scratch that. I will fire on the one coming after me and DDMW since the one going for kiwi is only an alpha boy.
Looks like 9 wounds to him after TB and AP. And confirmed over gchat that you wanna change it to the one heading towards you and Kal'vek. Got it.
Also I will assume that Kal'vek is firing on that one as well. The first shot will do no damage after TB and AP and the second one will deal 1 damage to him. So 10 damage total taken by him.
Meganob B will run his 18 meters to get closer to Fulrik and Kal'vek. So he is about 42 meters away now.
Meganob C is going to take a shot at Kal'vek with his fully-auto modified ork snazzgun. BS 30 + 10 (Full-Auto) = <40: pass with 1 DoS, so 2 hits. 2d10 E, Random 1d10 pen value. Still need big values though to deal any real damage...looks like no damage.
I'll continue it tomorrow.
I dont think Meganobs can run due to their armor. At least, that is what it says under Mega Armor in the OW CRB. The bulkiness of their armor prevents them from running and hinders AG based tests. Something like that.
Greenskin version of terminator armor.
I think I want to shoot at the one that shot at me. I'm a little confused as to who's where and doing what - so I figured that's one I'm sure I have a shot on.
Alrighty then they will make their full move action instead to get closer. So only 9 meters forward.
Alrighty I can change that up DDM, 5 wounds and then 7 wounds for those two hits. I forgot my dodge so let's see if they can. AG 40...I think...-10 (fatigued) = <30: fail. So he is now at -4 critical explosive to his body. The explosion sends the target sprawling to the ground. He takes 1d5 levels of Fatigue, is Stunned for 1 Round, and must spend a Full Action to regain his feet.
Alpha Boy F will fire shots at Fulrik. BS 20 + 10 (Semi-Auto) - 10 (Fatigued) = <20: fail.
Just waiting on Bertram to finish this round out.
Did I make an action? I cant remember.
Mark, I think it should only be 6m forward. If their full run speed is 18 (3x their full move speed) then they should only be moving 6m per round.
I know this because I had to switch it up for that Meganob asshole in Only War. 9m should be their charge speed only. It is also the reason why he died 40m out. ;)
Gotcha, 6 meters. Slow-ass orks.
Syl, I think you haven't yet so go ahead and do so!
Only one left in cc with me? Im going to move back half action, gives the orc a free swipe. And quick draw flamer and burn this fucker down.
Swipe at Greeth WS 45: pass with 3 DoS. I think you haven't used your dodge, so go ahead and roll that one for me.
Looks like only 2 DoS on your dodge, so he hits you, but now that I look at it, he can't damage your body anyways, so nevermind haha
Sweet, now he may be on fire. Yaya for the useless (till now) flamer
Yeah he will probably be. I will figure that out soon enough.
Dodge the fire?: Didn't dodge and now let's see if he is on fire. He is indeed on fire.
So 4 damage from the initial attack and then 1d10 ignoring armor: none, but he is distracted and running around like crazy for right now. He will test WP to see if he continues to do so at the beginning of next round.
Bertram what you gonna do?
Guntram cursed the construction servitor who installed the pipe. Himself as well, he should have figured it wasn't made with consideration to an Astarte's weight. Then again he had dealt with flimsier materials without problems before. There was no time to muse on it however, as his less then stellar landing attracted the attention he had been trying to avoid. Hissing as his arm took a pounding he drew in the pain, letting it focus his mind. Drawing in the pain his eyes flared with witch fire, helm eyes glowing as black flames burst from the hand on his injured arm to engulf the filthy greenskins.
9 horde dmg
Horde attack on Bertram. 3 attacks total.
BS 20 + 10 (Semi-Auto) = <30: Fail boat on all of them.
Alpha J continues his advance on Mac, moving his full movement.
Meganob continues his movement towards Bertram, 6 meters.
Round 6 over.
If you guys wanna add me on skype, I'm stare.the.unnerving
Also I'm holding action until everyone else goes.
Mark's cpu is down, Just if you guys didn't know.
Kk. I'm still about. And Sylphilis has my skype, so he can just send for me when I'm needed.