# Chapter 2: I love the smell of napalm in the morning (OOC)

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drumandfight

If A, B, and C are not in melee with friendlies, Fulrik is going to put a frag missile into their assholes - specifically the middle asshole as to get the best spread from the blast.

BS 55 +10(range) +10(Oath) +10(Red Dot) +10(Aim); <95; I assume it cannot be dodged by at least one of them (the middle one) due to the blast radius. 4 DoS.
Damage: 20 + 5(RF); Devastating (1), Blast (5), Pen 4 (not pen 2, I messededed it up)

Attack
I rolled 1d100, the result is 59 = 59.
Damage, pen 2, devestating (1)
I rolled 2d10+2, the result is 10, 8, 2 = 20.
RF
I rolled 1d10, the result is 5 = 5.
mruozu

At the beginning of the round, B and C take fire damage for still being in the flames (1d10 I believe, we might have done it wrong before, since in the CRB being on fire says they take just the 1d10 with no reduction from armor and 1 level of fatigue). Since they are still there, they will take some damage. Then, since they are on fire they have to make WP tests to see if they can act or run around screaming like little bitches. WP 25 - 10 (Fatigued) = <15

Edit: Well that was ridiculous. Alpha B will take no damage due to TB and gain 1 level of fatigue, but Alpha C will take 19 fire damage from the flames, putting him at -5 critical energy damage to the body. Effect: The fury of the attack forces the target to the ground, helplessly covering his face and keening in agony. The target is knocked to the ground and must make an Agility Test or catch fire (see Special Damage). The target takes 1d5 levels of Fatigue and must take the Stand Action to regain his feet.

Since he is already on fire, I am just going to ignore rolling for that. He will however take more fatigue in addition to his 3 levels already. Alpha C sits prone on the ground and is at 5 levels of fatigue.

Edit: Looks like they will be running around screaming, which is cool, but it makes the attack for Fulrik a bit more difficult. They are definitely a lot more scattered now, so you might want to rethink the action, if not though you can hit one of them with the missile.

Alpha G cannot be seen and has made his way back further into the Manufactorum.

Alpha H will continue his attempt at an assault on Greeth. WS 45 + 20 (AOA) + 10 (Ganging up) = <75

Edit Alpha H gets 2 DoS and since I believe Greeth's parry was only by 1 DoS (WS 41 + 10 Balanced + 10 (Oath) = <61, rolled a 57), the attack will be successful. Damage = 1d10+7, Pen 2, Tearing. No damage taken, but he does get his Furious Assault attempt. Failed it hard.

Alpha A is going to stay back and make a firing attempt on Fulrik (which he will more than likely miss, but meh they are stupid orks). BS 20 + 10 (Semi-Auto) - 10 (Fatigued) = <20. That's a miss.

Mac is firing off his flamer at Alpha J, who will get a dodge attempt on it. AG 40. Wow...I guess he does just that and dodges it.

B and C fire damage ignoring armor
I rolled 1d10, the result is 3 = 3.
I rolled 1d10, the result is 10 = 10.
RF fire damage on C
I rolled 1d10, the result is 10 = 10.
HAHA RF again on C
I rolled 1d10, the result is 7 = 7.
Fatigue for C
I rolled 1d5, the result is 2 = 2.
WP tests B and C <15
I rolled 1d100, the result is 50 = 50.
I rolled 1d100, the result is 69 = 69.
Attack from Alpha H <75
I rolled 1d100, the result is 58 = 58.
Damage from Alpha H's attack
I rolled 1d10+7, the result is 5, 7 = 12.
I rolled 1d10+7, the result is 1, 7 = 8.
Alpha H Furious Assault attempt; <75
I rolled 1d100, the result is 98 = 98.
Alpha A attack on Fulrik <20
I rolled 1d100, the result is 29 = 29.
Alpha J flamer dodge attempt
I rolled 1d100, the result is 40 = 40.
mruozu

Alright so Bertram made his way to the window and passed his awareness with 2 DoS I believe. That is enough to see a lot of what is going on inside of the building at the current moment. When Bertram looks inside, he sees a sizeable horde of many regular ork boyz close to the eastern part of the building. He notices when Alpha Boy G runs further into the Manufactorum towards the western end, presumably to notify one of its' brethren of the attack. When he looks closer towards that side of the building, he can see a sizeable force of 3 meganobs in their mehcanical attire, putting on the suits quickly and being helped by the other orks to do so. The Manufactorum is a rather large structure complete with various Machanicus instruments and the like. Mettalic beams support the structure in many places as assembly lines continue to churn out products. The inside would normally be kept in tidy shape, but the orks have done away with all of that for the time being. The Warboss is still nowhere to be seen, however it must be noted that there is no way Bertram can view the entirety of the complex from his position.

mruozu

Alpha I continues his epic struggle with Greeth. WS 45 + 20 (AOA) + 10 (Ganging up) = <75. Success, rolling damage. 1d10+7, Pen 2, Tearing. Weak damage, none taken. Furious assault attempt: Success. Rolling damage. Weak once again and none taken.

Alpha D continues his move to cover and finds it. He pops off a single shot from his shoota at Kal'vek. BS 20 - 10 (Fatigued) = <10. Fail.

Kal'vek hits the right leg of Alpha F for 7 damage and 11 damage with his Semi-Auto burst.

Alpha E will drop his weapon and make his way over to the melee, pulling his choppa out as he makes the half-move over there.

Fulrik made his action, but due to circumstances changing, his action might change. So I will await confirmation or a changed action from Jeff.

Alpha I attack on Greeth
I rolled 1d100, the result is 63 = 63.
Alpha I attack damage
I rolled 1d10+7, the result is 2, 7 = 9.
I rolled 1d10+7, the result is 1, 7 = 8.
Furious Assault attempt from Alpha I
I rolled 1d100, the result is 28 = 28.
Damage from furious assault from Alpha I
I rolled 1d10+7, the result is 7, 7 = 14.
I rolled 1d10+7, the result is 5, 7 = 12.
Alpha D attack
I rolled 1d100, the result is 61 = 61.
drumandfight

Is there another grouping of enemies or do I only have single targets available to me not currently engaged in melee with a team mate?

mruozu

Alpha E and F remain together after G went into the Manufactorum. They are currently the only grouping that aren't single enemies or engaged in melee.

drumandfight

All right. I will light their asses up with that frag instead. Concentrated on F.

mruozu

Alright cool cool. They will take that damage then.

Edit: I believe both Alpha Boy E and F will be taking 17 damage a piece.

drumandfight

IC: Fulrik switches targets in the blink of an eye, gritting his teeth together in a savage snarl, his sharp canines hanging down past his bottom lip. Some Orks were burning, others were being taken apart by his brothers on the ground or sniped from a distance by his new brother at his side. He needed to bring them more pain. He needed to take more of their blasphemous lives.

He saw two huddled together off to the side of the battle, one of them fleeing into the manufactorum to no doubt bring more of their filthy kind out to die. Good. He flicks his thumb again - fragmentation missile - and lets it fly at the two Orks in his sights. His red mane of hair is pushed back out of his face as the missile flies toward its target.

Not enough blood can be spilt this hunt. There is not enough Ork blood in the galaxy to spill.

mruozu

Alpha F will fire shots at Fulrik. BS 20 + 10 (Semi-Auto) = <30. Fail.

Greeth did his feint and attack, but was unsuccessful.

Alpha J is going to charge at Mac with his choppa. WS 45 + 10 (Charge) = <55. Fail. Now in melee with Mac.

Edit: Alpha F has to make a toughness test or he loses his foot. <45. Lost his foot and

Round 2 complete.

Alpha F attack
I rolled 1d100, the result is 45 = 45.
Alpha J charge against Mac
I rolled 1d100, the result is 78 = 78.
Toughness for Alpha F
I rolled 1d100, the result is 48 = 48.
Fatigue for Alpha F
I rolled 1d5, the result is 1 = 1.
sylphilis

Round 3:
Greeth presses his advantage and attacks the most bloodied Ork in his way. Swiping with chainsword for maximum effect.

Attack,damage,parry

attack roll, damage rolls, parry roll +10
I rolled 1d100, the result is 41 = 41.
I rolled 1d10+13, the result is 6, 13 = 19.
I rolled 1d10+13, the result is 6, 13 = 19.
I rolled 1d10+13, the result is 10, 13 = 23.
I rolled 1d100, the result is 73 = 73.
edit, should the attack hit that's RF, extra damage
I rolled 1d10, the result is 8 = 8.

Kal'vek shifts his sights to the Ork approaching the melee (E). "Unh-nuh,nuh," he says softly to himself before pressing the firing rune.

The explosive shells land around the orks feet, but none of them strike the intended target. Kal'vek rolls his eyes inside his helmet. "That was disappointing."

Attack, Damage (x8) RF (x2) (if necessary)
I rolled 1d100, the result is 83 = 83.
I rolled 1d10+10, the result is 8, 10 = 18.
I rolled 1d10+10, the result is 6, 10 = 16.
I rolled 1d10+10, the result is 4, 10 = 14.
I rolled 1d10+10, the result is 2, 10 = 12.
I rolled 1d10+10, the result is 7, 10 = 17.
I rolled 1d10+10, the result is 7, 10 = 17.
I rolled 1d10+10, the result is 2, 10 = 12.
I rolled 1d10, the result is 2 = 2.
I rolled 1d10, the result is 7 = 7.
mruozu

Round 3

B and C are taking some fire damage again. I believe due to TB 8 they take nothing from the fire damage. Now WP test to see if they come back from it or are screaming and running around. <15. Still running around like pansies.

G is going to head up to the top tiers of the Manufactorum, Bertram will see him do so, but no one else will.

H will do what he does and attack Greeth with an AOA. WS 45 + 20 (AOA) + 10 (Ganging up) = <75. Success and since the parry was a fail, rolling damage. 1d10+7 Pen 2, Tearing. No damage. Furious assault <75. Success. Rolling damage. Looks like another 3 wounds to Greeth's right arm.

A is going to fire at Fulrik BS 20 + 10 (Semi) - 10 (Fatigued) = <20. FAIL.

I believe Mac is now on vacation or close to it, so I have been given permission to run him. Mac is going to drop his flamer and pull out his chainsword and attack Alpha J. WS 45 + 10 (Oath) = <55. Fail.

Action Economy is on Bertram

Fire damage B and C
I rolled 1d10, the result is 7 = 7.
I rolled 1d10, the result is 5 = 5.
WP Test B and C
I rolled 1d100, the result is 94 = 94.
I rolled 1d100, the result is 34 = 34.
Alpha Boy H attack
I rolled 1d100, the result is 52 = 52.
Alpha H damage
I rolled 1d10+7, the result is 1, 7 = 8.
I rolled 1d10+7, the result is 7, 7 = 14.
Alpha H Furious assault
I rolled 1d100, the result is 61 = 61.
Alpha H Furious Assault damage
I rolled 1d10+7, the result is 4, 7 = 11.
I rolled 1d10+7, the result is 10, 7 = 17.
Alpha A attack
I rolled 1d100, the result is 55 = 55.
Mac attack
I rolled 1d100, the result is 81 = 81.
sylphilis

so that means my attack will kill (I)?

mruozu

More than likely. Or he will be hurting very badly. H is the one who just hit you, he has only taken 4 wounds so far. E is incoming as well as the bolter rounds from Kal'vek just missed him.

ygnar_1

How far are the nobs putting on armour from me?

Bertram
Raven Guard Librarian

mruozu

Pretty far, I'd say at least a good 100 meters or so. They sit at the other end of the large Manufactorum area in front of you. The horde is close by the window, while the nobs are at the far end.

ygnar_1

IC: Bertram frowned, wondering how many orks were crammed into the building. Over the general vox he alerted the others to this development. "Three meganobs are donning armour, there seems to be a group of boyz waiting for them as well. No sign of primary yet. I'll try and slow these down before heading deeper." Drawing his silenced pistol he slid against the external wall, taking aim at the center of horde.

Half-aim+accurate=(+20)
Half-shoot into center of horde

BS into horde vs 57+horde size=?
I rolled 1d100, the result is 32 = 32.

Bertram
Raven Guard Librarian

mruozu

Alrighty I think by the rules that would be 1 mag damage (haven't worked with hordes for a while, so not 100% sure, but yeah). I am going to say that they are about Mag 38, but due to the silenced nature of the attack, they are going to be pretty stupid and not really notice that one of the guys in the back went down. At least for a few rounds more than likely.

Alpha I will make his attack on Greeth. WS 45 + 20 (AOA) + 10 (Ganging-up) = <75. That'd be a hit, so rolling damage. 1d10+7, Pen 2, Tearing. No damage. Furious assault. 1d10+7, Pen 2, Tearing. 1 wound to Greeth's right arm. Greeth how many wounds are you at now?

Alpha D will make an attempt at Kal'vek. BS 20 + 10 (Semi-Auto) - 10 (Fatigue) = <20. That's a hit. Need a dodge roll from Kal'vek

Kal'vek's attempt missed, so now it's Alpha E's turn.

He will charge Greeth. WS 45 + 10 (Charge) + 20 (Ganging up) = <75. Success, rolling damage: none.

Action Economy is on Fulrik

Alpha Boy I attack
I rolled 1d100, the result is 65 = 65.
Alpha I attack damage
I rolled 1d10+7, the result is 1, 7 = 8.
I rolled 1d10+7, the result is 5, 7 = 12.
Alpha I Furious Assault
I rolled 1d100, the result is 17 = 17.
Alpha I Furious assault damage
I rolled 1d10+7, the result is 8, 7 = 15.
I rolled 1d10+7, the result is 4, 7 = 11.
Alpha D attack
I rolled 1d100, the result is 12 = 12.
Alpha E attack on Greeth
I rolled 1d100, the result is 55 = 55.
Alpha E attack damage
I rolled 1d10+7, the result is 2, 7 = 9.
I rolled 1d10+7, the result is 3, 7 = 10.

Dodge

Can't touch this.

I rolled 1d100, the result is 3 = 3.
sylphilis

After that I have 2 wounds left.

mruozu

Yeah they seem to be hitting pretty hard, well let's see what happens, but I would assume Kal'vek is about to get crazy on dat ass and probably help you out.

drumandfight

I know that the accurate quality provides extra damage against single targets based on DoS, not sure if that translates at all on hordes.

It should be 1 mag damage +1 (explosive/bolt) so 2 damage to the horde.

Fulrik is going to put anoter frag missile into the largest concentration of enemies that does not cause friendly fire on his part. I believe their are two Ork Alpha boyz failing their willpower checks. It's time to end their shit.

BS 55 +10(range) +10(Oath) +10(Red Dot) +10(Aim); <95; rolled 75 (body)
Damage: 14 + 1(RF) = 15.

Attack vs. Orks
I rolled 1d100, the result is 75 = 75.
Blast (5), Pen 4
I rolled 2d10+2, the result is 10, 2, 2 = 14.
RF
I rolled 1d10, the result is 1 = 1.
sylphilis

Extra damage doesn't really affect hordes I believe.

mruozu

Right right. Well looks like that attack isn't going to do much in the way of damage to each of the two who are running around and flailing about. After AP and TB, it's looking like 3 wounds apiece.

For C that sucks. He takes 2 explosive critical to bring him to 7 total, which means this happens: The explosive force of the attack ruptures the target’s flesh and scrambles his nervous system, knocking him to the ground. The target falls down, is Stunned for 1d10 Rounds and takes 1d10 levels of Fatigue. In addition, he now suffers Blood Loss and can only take Half Actions for the next 1d10 hours as he tries to regain control of his body.

Edit: C is now unconscious and suffering from blood loss. He will die in the next few rounds.

For B that means he takes 2 critical explosive damage and has the following effect: The target is blown backwards 1d10 metres, taking 1 level of Fatigue per meter travelled. If he strikes a solid object, he takes 1d5 additional levels of Fatigue.

Edit: B traveled far enough to put him unconscious as well. He is not suffering from blood loss, but he did smack into an object on his way and gain some extra fatigue. He is effectively out of the fight for now.

Alpha F will take some shots at Fulrik again. BS 20 + 10 (Semi) - 10 (Fatigued) = <20. FAIL.

Greeth takes his swing and is successful against Alpha I. Alpha I is taking 22 wounds from that attack, 9 of which bring him to zero wounds. He then takes 7 critical rending damage to his right arm. Effect: The attack rips apart skin, muscle, bone and sinew with ease, turning the target’s arm into a dangling ruin and inflicting 1d5 levels of Fatigue. The arm is broken and, until repaired, the target counts as having only one arm. In addition, numerous veins have been severed and the target is now suffering from Blood Loss.

Alpha J is gonna take a swing at Mac. WS 45 + 20 (AOA) = <65. Dodge attempt from Mac, AG 55: Fail. Rolling damage. Mac takes 1 critical rending damage to his right arm. Furious Assault attempt <65. Success, rolling damage. Mac takes nothing from that attack as it was to his body.

Effect: A bloody and very painful looking furrow is opened up in the target’s arm. The target takes 1d5 levels of Fatigue. He drops whatever was held and the limb is useless until medical attention is received.

I am ruling that Mac was using his left arm, since his right was the original arm that was injured in the canyon battle. He will drop nothing, but will take the fatigue.

Round 3 Complete

C stunned; C fatigued; B meters traveled
I rolled 1d10, the result is 3 = 3.
I rolled 1d10, the result is 9 = 9.
I rolled 1d10, the result is 8 = 8.
Alpha F attack roll
I rolled 1d100, the result is 35 = 35.
Alpha I Fatigue
I rolled 1d5, the result is 3 = 3.
Alpha J attempt at Mac
I rolled 1d100, the result is 41 = 41.
Dodge from Mac
I rolled 1d100, the result is 78 = 78.
Alpha J attack damage
I rolled 1d10+7, the result is 8, 7 = 15.
I rolled 1d10+7, the result is 2, 7 = 9.
Alpha J Furious Assault
I rolled 1d100, the result is 45 = 45.
Alpha J Furious Assault damage
I rolled 1d10+7, the result is 8, 7 = 15.
I rolled 1d10+7, the result is 2, 7 = 9.
Fatigue for Mac
I rolled 1d5, the result is 5 = 5.
ygnar_1

It was more to break the window as much as try and distract the orks. Don't worry, I've got a plan.

Bertram
Raven Guard Librarian

mruozu

Alrighty I know I have been a bit behind, but I will probably have the next IC post up tomorrow at some point.

Cool. Who is action economy on, now?

mruozu

It'd be on me so I will go through my orks first and then Mac's action and then it will be on Bertram.

So first I have to see if Alpha C bleeds out or not. He doesn't yet. Alpha B is also unconscious. Alpha G will continue making his way up to the top of the Manufactorum.

Also fire damage I would imagine. 1d10 ignoring armor. No damage.

Alpha H will make his AOA on Greeth. WS 45 + 20 (AOA) + 10 (Ganging up) = <75. Pass with 5 DoS I believe. Rolling Greeth's dodge to move things along. <41. Pass on the roll, but not enough DoS to pass the test per the DoS system. Rolling damage: no damage. Furious assault <75. Head hit, so rolling damage and seeing if it deflects to the body. Does not deflect to the body. 1 wound to Greeth's head

Alpha A will fire on Fulrik again. BS 25 + 10 (Semi) - 10 (Fatigued) = <25. 2 shots hit. Rolling dodge to move things along. Fulrik dodge <40. Fail on the dodge. Rolling damage. 1d10+8, Pen 2 to the left leg twice. Looks like 2 wounds to Fulrik's left leg.

Mac will make a swift attack on Alpha J in front of him. WS 45 + 10 (Oath) - 10 (Fatigued) = <45. 2 attacks. 2nd attack hits with 2 DoS. Dodge attempt from Ork <30.Nope, he AOAed last round, no reaction. So the attack goes through. Looks like 5 wounds to Alpha J

Action Economy is on Bertram.

Alpha C bleeding out?
I rolled 1d100, the result is 22 = 22.
Alpha H AOA attack
I rolled 1d100, the result is 31 = 31.
Greeth dodge
I rolled 1d100, the result is 20 = 20.
Alpha H attack damage, pen 2, tearing
I rolled 1d10+7, the result is 7, 7 = 14.
I rolled 1d10+7, the result is 2, 7 = 9.
Alpha H Furious Assault
I rolled 1d100, the result is 60 = 60.
Deflect?; Damage from Furious Assault
I rolled 1d10, the result is 1 = 1.
I rolled 1d10+7, the result is 8, 7 = 15.
I rolled 1d10+7, the result is 1, 7 = 8.
Alpha A attack
I rolled 1d100, the result is 9 = 9.
Fulrik Dodge
I rolled 1d100, the result is 93 = 93.
Damage from Alpha A attack on Fulrik
I rolled 1d10+8, the result is 8, 8 = 16.
I rolled 1d10+8, the result is 5, 8 = 13.
Mac attacks
I rolled 1d100, the result is 88 = 88.
I rolled 1d100, the result is 26 = 26.
Alpha J dodge attempt
I rolled 1d100, the result is 10 = 10.
Mac Damage Pen 3 tearing
I rolled 1d10+13, the result is 4, 13 = 17.
I rolled 1d10+13, the result is 5, 13 = 18.
Fire damage C, B
I rolled 1d10, the result is 4 = 4.
I rolled 1d10, the result is 2 = 2.
ygnar_1

IC: Unclipping a grenade Bertram gave a small smile. They may not have noticed one of their number going down, but this would certainly get their attention. Aiming for the same point he let the explosive fly.

I rolled 1d100, the result is 74 = 74.

Bertram
Raven Guard Librarian

mruozu

Looks like that is a hit. You can roll damage for it buddy. If I don't get a damage roll by later tonight, then I will roll it myself.

ygnar_1

5 mag dmg

frag dmg
I rolled 2d10+2, the result is 9, 5, 2 = 16.

Bertram
Raven Guard Librarian

mruozu

Yeah I forgot sorry, it would just be the Blast + Explosive as far as Mag damage was concerned. Now you've got their attention.

ygnar_1

Now the explosion has their attention, though if it helps would it possible to try a concealment test to stay hidden in the shadows from above?

Bertram
Raven Guard Librarian

mruozu

Yeah I think that would be appropriate.

I need to go through a few more actions and then we can move forward. I'll get on that tomorrow.

mruozu

So, Alpha I succumbs to the blood loss inflicted upon him from Greeth's attack and dies.

Alpha D will pop out and make an attempt at Fulrik with his shoota. BS 25 + 10 (Semi) - 10 (Fatigued): Fail.

Action Economy is on Kal'vek.

Alpha I Blood Loss
I rolled 1d100, the result is 97 = 97.
Alpha D Semi-Auto on Fulrik
I rolled 1d100, the result is 42 = 42.
ygnar_1

Hidey hide

Concealment vs 70
I rolled 1d100, the result is 34 = 34.

Bertram
Raven Guard Librarian

sylphilis

Greeth will attack the next most damaged opponent (H?) He cant Parry so I will make a standard attack I guess.

Attack, damage, parry +10
I rolled 1d100, the result is 30 = 30.
I rolled 1d10+13, the result is 3, 13 = 16.
I rolled 1d10+13, the result is 3, 13 = 16.
I rolled 1d10+13, the result is 1, 13 = 14.
I rolled 1d100, the result is 69 = 69.
mruozu

Nice that's a head hit, so it should be 8 damage to Alpha Boy H. I will await Kal'vek and Fulrik's actions.

Alpha E will AOA on Greeth (45 + 10 (Ganging) + 20 (AOA) = <75): FAIL.

Alpha F will fire once again from his position on Fulrik, wounded and trying to do something. BS 20 + 10 (Semi) - 10 (Fatigued) = <20: FAIL.

Greeth made his attack and dealt 8 wounds to Alpha H.

Alpha J will now attack Mac (<65): FAIL.

Waiting on actions from Kal'vek and Fulrik.

Alpha E attack
I rolled 1d100, the result is 92 = 92.
Alpha F attack
I rolled 1d100, the result is 97 = 97.
Alpha J attack
I rolled 1d100, the result is 86 = 86.

Bolter attack
46 (+15 Exceptional Quality/Mastery, +5 None Shall Escape the Emperor's Wrath, +10 Semi-Auto)
Target Number 76

Edit - Looks like 1 hit (for success) +1 hit (3 degrees of success). Or is that 3 hits? I'll roll 3 damage and you can apply the correct number.
Damage 18, 15, 19

I rolled 1d100, the result is 41 = 41.
Bolter (Tearing)
I rolled 1d10+10, the result is 2, 10 = 12.
I rolled 1d10+10, the result is 8, 10 = 18.
I rolled 1d10+10, the result is 2, 10 = 12.
I rolled 1d10+10, the result is 5, 10 = 15.
I rolled 1d10+10, the result is 3, 10 = 13.
I rolled 1d10+10, the result is 9, 10 = 19.
sylphilis

Semi auto is one hit for every 2 dos

mruozu

Yeah it should be 3 hits. First 10s is counted so 4 DoS.

drumandfight

Are there anymore concentrations of Alpha's or is everyone on their own? If I am reading the update correctly, Alpha A and Alpha F are not engaged with any Astartes, right?

mruozu

Yup yup, Alpha A and Alpha F are separated from everyone else.

drumandfight

Are they together?

mruozu

Nope they are not. A ran to cover at the beginning of the battle and F was part of another group of them.

Nikello

Mac pours burning promethium on the ground around him, covering a judicious retreat with a backwards jump on turbine wings.

"Damnation, brothers. I can feel the fight leaving me." His arm was literally hanging by a thread, still held in place only by his armor. "Blood-loss intense, will attempt to keep track of battle from a higher vantage point. Forgive me." The last words were heavily slurred. The EK was battled well beyond exhaustion.

Dodge: 55 +/- = Ag 55 +/- other mods

sylphilis

Good to see you back on NIK, you back from dig or just had access where u at?

Nikello

Back from dig, and I brought home two elephant-foot of golden rum.

sylphilis

Had to look that up, nice acquisition buddy. All the games Im playing have gotten a little slow. Most likely summer and vacations and what not but we are all around still.