Male human ranger 8: CR 8; Medium humanoid (human); Hit Dice 8d8; 40 hp; Init +4; Spd 30 ft. (6 squares); AC 20 (+4 Dex, +5 armor, +1 natural), 15 touch, 16 flat-footed; BAB/Grapple +8/+9; Atk +10 melee (1d6+1/19-20x2, masterwork short sword) or +14 ranged (1d8+2/x3, +1 composite longbow) or +10/+10 ranged (1d8+2/x3, +1 composite longbow); Full atk +10/+5 melee (1d6+1/19-20x2, masterwork short sword) or +14/+9 ranged (1d8+2/x3, +1 composite longbow) or +12/+12/+7 ranged (1d8+2/x3, +1 composite longbow); SQ swift tracker, woodland stride; AL CN; SV Fort +7, Reflex +11, Will +5; Str 12, Dex 18, Con 10, Int 12, Wis 14, Cha 10.
Skills and Feats: Climb +8 (+7 ranger, +1 Str), Concentration +3 (+3 ranger), Craft (bowyer) +11 (+10 ranger, +1 Int), Hide +15 (+11 ranger, +4 Dex), Knowledge (nature) +10 (+6 ranger, +4 Dex), Listen +10 (+8 ranger, +2 Wis), Move Silently +15 (+11 ranger, +4 Dex), Spot +13 (+11 ranger, +2 Wis), Survival +14 (+10 ranger, +2 Wis, +2 synergy); Dodge, Endurance, Far Shot, Manyshot, Point Blank Shot, Rapid Shot, Track, Weapon Focus (longbow).
Animal Companion: Vladimir Pedriski has selected a black bear as his animal companion (detailed below). He has named the bear Nikita.
Combat Style (Ex): Vladimir Pedriski has selected archery. He gains the Rapid Shot and Manyshot feats.
Favored Enemy (Ex): Vladimir Pedriski gains a +4 bonus on his Bluff, Listen, Sense Motive, Spot, and Survival checks when using these skills against animals. He gets the same bonus on weapon damage rolls against animals. Additionally, he gains a +2 bonus on his Bluff, Listen, Sense Motive, Spot, and Survival checks when using these skills against giants. He gets the same bonus on weapon damage rolls against giants.
Wild Empathy (Ex): Vladimir Pedriski can improve the attitude of an animal in the same way a Diplomacy check can improve the attitude of a sentient being. He rolls 1d20+8, or 1d20+4 if attempting to influence a magical beast with an Intelligence score of 1 or 2.
Typical Ranger Spells Prepared (Save DC 12+spell level): 1st-entangle, longstrider; 2nd-bear's endurance.
Languages: Common, giant
Possessions: +1 composite longbow (+1 Str bonus), +1 mithral shirt, amulet of natural armor +1, arrows (x39), backpack, bedroll, cloak of resistance +1, flint and steel, gloves of Dexterity +2, potion of cure light wounds (x2), short sword (masterwork).
Medium Animal (black bear)
Hit Dice: 3d8+6 (19 hp)
Speed: 40ft. (8 squares)
Armor Class: 13 ( +1 Dex, +2 natural), touch 11, flat-footed 12
Base Attack/Grapple: +2/+6
Attack: Claw +6 melee (1d4+4)
Full Attack: 2 claws +6 melee (1d4+4) and bite +1 melee (1d6+2)
Special Qualities: Link, low-light vision, scent, share spells
Saves: Fort +5, Ref +4, Will +2
Abilities: Str 19, Dex 13, Con 15, Int 2, Wis 12, Cha 6
Skills: Climb +4, Listen +4, Spot +4, Swim +8
Feats: Endurance, Run
Skills: Nikita has a +4 racial bonus on Swim checks.
Tricks: Nikita knows the Guard, Stay and Track tricks. See page 75 of the Player’s Handbook for more details.
Vladimir Pedriski is ruggedly handsome&at least, he thinks so. He’s well defined and muscular which, coupled with his angular features, does indeed make him a fairly handsome man, in the sort of “badboy” way that some young women find irresistible. He’s fairly tall, about 6’3, and has dark brown hair that compliments his tanned skin. He spends a lot of time outdoors, and looks it.
Vladimir Pedriski is very easygoing and talkative when around others. He always has a smile and usually knows just what to say to make others smile. His hatred of ogres is in stark contrast to this. Many months ago, he was the top hunter-gatherer for a trade caravan. While away, the caravan was decimated by a group of ogres, leaving only Vladimir and two others who were away with him at the time, Hagred Stonebite and Kurain Sandwalker, as survivors. Since then, it has been like a burning crusade for him and his friends to track and kill ogres, and if they had their way, the genocide of the entire ogre race would be accomplished.
Vladimir Pedriski is at his best with a bow in his hands. His job in the group is to act as a sort of artillery platform, launching a constant barrage of arrows into enemy ranks. When facing a single opponent, he will generally hold his ground at range and pump as many arrows into the target as he can, making good use of his Rapid Shot feat. If multiple opponents are available, he will either spread his attacks evenly among them or concentrate them on the opponent that appears the most dangerous. If the distance between Vladimir and his targets is closer than he might like, he may draw his shortsword, but is more likely to move away from his opponents while harrying them with as many arrows as he can using his Manyshot feat.