Note: This NPC was originally written as part of the Carick's College of Combat location, found here.
Rane Konda, CCC Battalion Head (medium armor)
Male half-orc barbarian 6/ fighter 6: CR 12; Medium humanoid (human, orc); Hit Dice 6d12+6d10+60; 132 hp; Init +1; Spd 30 ft. (6 squares); AC 24 (+1 Dex, +9 armor, +2 deflection, +1 natural, +1 competence), 13 touch, 22 flat-footed; BAB/Grapple +12/+15; Atk +16 melee (2d4+5/18-20, +1 falchion of speed); Full atk +16/+16/+11/+6 melee (2d4+5/18-20, +1 falchion of speed); SA rage 2/day; SQ darkvision 60 ft., fast movement, trap sense +2, improved uncanny dodge; AL CG; SV Fort +15, Reflex +7, Will +4; Str 17, Dex 13, Con 21, Int 14, Wis 10, Cha 12.
Skills and Feats: Climb +13, Handle Animal +3, Hide +6, Intimidate +11, Jump +13, Listen +8, Literacy +2, Ride +7, Speak Language (Common, Dwarven, Giant, Goblin, Orc), Spot +3, Survival +8, Swim +7, Tumble +6;.Combat Expertise, Combat Reflexes, Dodge, Improved Initiative, Lightning Reflexes, Mobility, Power Attack, Spring Attack, Whirlwind Attack
Graduate: Rane Konda is a graduate of Carick's College of Combat. He gains a +1 competence bonus to AC while wearing chainmail armor and a +1 competence bonus to attack rolls while wielding a falchion.
Possessions: amulet of natural armor +1, boots of speed, +4 chainmail, cloak of elvenkind, explorer's outfit, +1 falchion of speed, ring of protection +2.
Rane Konda is a gruff sort. He gets along fairly well with most people, but his level stare and the fact he doesn't say much usually puts other people on edge around him. Rane has no problem speaking to people, but rarely does so, since he doesn't like to waste words when he doesn't have something important to say. When he looks around a room or at a person, he always sizes things up with a warrior's instincts, a fact which leads many people to become insulted, as they believe he's trying to stare them down. While this isn't usually the case, Rane doesn't seem to mind, since he rarely cares what others think of him.
Rane Konda directs the focus of his lessons on combining mobility with a strong hand. He tries to steer his students away from the "glorified dancing" that tends to take place during fencing matches, stating that while speed and the ability to dodge a blow is important, a real warrior depends mostly on the strength of his sword arm. At the same time, he teaches his students that while encasing one's self in a suit of heavy metal plates does provide a great deal of protection, it's more of a hindrance than a help. The middle ground, says Rane, is an armor that offers both protection and mobility.
Students in Rane's class can expect to sleep well at night, due to being completely worn out. Rane's lesson plans include mock combats, twenty mile hikes and even obstacle courses, all while wearing a full armor kit. Those that can keep up with the grueling pace are often rewarded with positions of military authority within the class. Those who cannot are usually left behind.