Port Hope

Large City, population 16,226 (79% human, 9% halfling, 5% elf, 3% dwarf, 2% gnome, 1% half-elf, 1% half-orc)
GP Limit:
40,000 gp.
Cash on Hand (Total for City):
32,452,000 gp.

Imports: Food, wool, linen, wood, stone, hides, luxury items, weapons, armor.

Exports: Cloth, soap, rope, tools, weapons, armor, books, art.

Community Authorities

Archduke Merenstone Hope (NG male human ari 12), ruler of the city; Sir Thornton Fitzwalder (LG male human ftr 15), Surcaptain of the Palace and head of law enforcement in the city; Guild Master Soren Vast (LN male half-elf exp 17), president of the Council of Guild Masters and head of the Weavers' Guild; Guild Master Karen Stellsen (LE female halfling rog 15), Guild Councilor and head of the Teamsters' Guild.

Military Formations

The Surcaptain's Guard: 162 troops—2 captains (1 12th-level aristocrat, 1 14th-level fighter), 2 lieutenants (11th-level fighter, 1 8th-level fighter), 4 sergeants (1 7th-level barbarian, 1 7th-level bard, 1 7th-level cleric, 1 8th-level warrior), 16 corporals (2nd-level warriors), 138 guards (20 1st-level fighters, 118 1st-level warriors).

Port Hope Militia: 811 men (noted below, by class and level).

Other NPCs

120 adepts (2 15th-level, 1 14th-level, 6 7th-level, 12 4th-level, 24 2nd-level, 76 1st-level); 96 aristocrats (2 12th-level, 6 6th-level, 12 3rd-level, 77 1st-level); 60 barbarians (1 13th-level, 1 12th-level, 1 11th-level, 1 7th-level, 4 6th-level, 4 4th-level, 8 3rd-level (2 militia), 8 2nd-level (3 militia), 32 1st-level (10 militia)); 92 bards (1 14th-level, 2 13th-level, 5 7th-level, 12 4th-level, 24 2nd-level, 48 1st-level); 76 clerics (2 13th-level, 1 12th-level, 3 7th-level, 2 6th-level, 8 4th-level, 4 3rd-level, 16 2nd-level, 40 1st-level);13989 commoners (1 20th-level, 1 19th-level, 1 18th-level, 1 15th-level, 4 10th-level, 2 9th-level, 2 8th-level, 12 5th-level, 4 4th-level, 24 3rd-level, 8 2nd-level, 13929 1st-level (363 militia); 45 druids (1 11th-level, 2 10th-level, 2 6th-level, 4 5th-level, 12 3rd-level, 24 1st-level); 505 experts (1 16th-level, 1 14th-level, 2 9th-level, 2 8th-level, 2 7th-level, 4 5th-level, 8 4th-level, 8 3rd-level, 16 2nd-level, 461 1st-level (100 militia)); 53 fighters (1 8th-level, 2 7th-level, 2 6th-level, 8 4th-level (1 militia), 4 3rd-level, 16 2nd-level (4 militia), 20 1st-level (10 militia)); 45 monks (3 10th-level, 6 5th-level, 12 3rd-level, 24 1st-level); 45 paladins (1 11th-level, 2 10th-level, 2 6th-level, 4 5th-level, 12 3rd-level, 24 1st-level); 45 rangers (1 11th-level, 2 10th-level, 2 6th-level, 4 5th-level, 12 3rd-level (5 militia), 24 1st-level); 76 rogues (1 15th-level, 1 11th-level, 4 8th-level, 2 6th-level, 8 4th-level (2 militia), 4 3rd-level, 16 2nd-level, 40 1st-level); 45 shamans (2 13th-level, 1 12th-level, 6 6th-level, 12 3rd-level, 24 1st-level); 45 sorcerers (2 12th-level, 1 11th-level, 6 6th-level (1 militia), 12 3rd-level, 24 1st-level); 678 warriors (2 15th-level, 1 13th-level, 3 8th-level (1 militia), 2 7th-level, 12 4th-level (4 militia), 8 2nd-level (3 militia), 650 1st-level (300 militia ); 45 wizards (2 12th-level, 1 11th-level, 6 6th-level, 12 3rd-level (2 militia), 24 1st-level).

This burgeoning city of over 16,000 souls forms the backbone of the region's economy, serving as the entry and exit point for virtually all imports and exports from the region. Lord Merenstone Hope is the titular ruler of the city, backed by a council of guild masters who advise him on decisions which have bearing on the well-being of the city's status as a center for trade and industry. A secretive, menacing society of unscrupulous guild-affiliated merchants called the Velvet Purse also influences politics in the city, as well as in the region at large. Law enforcement in the city is seen to by the Surcaptain of the Palace, Sir Thornton Fitzwalder, who answers directly to Lord Hope.

This content is published under the terms of the Open Gaming License. Click here for OGL Information.