Eulan Fisher, Storyteller Extraordinaire
Male human bard4: CR 4: Medium humanoid; Hit Dice 4d6; 17 hp; Init +2; Spd 30 ft. (6 squares); AC 16 (+2 Dex, +4 armor) (12 touch, 14 flat-footed); BAB/Grapple +3/+4; Atk +6 melee (1d6+1/18-20, masterwork rapier), or +6 melee (1d3+1, masterwork whip), or +6 melee (1d4+1/19-20, masterwork dagger), or +6 ranged (1d4+1/19-20, masterwork dagger); SA spells; SQ bardic knowledge, bardic music (countersong, facinate, inspire competence, inspire courage [+1]); AL CG; SV Fort +1, Reflex +6, Will +6; Abilities Str 12, Dex 14, Con 10, Int 12, Wis 14, Cha 16.
Skills and Feats: Balance +6, Climb +3, Diplomacy +7, Gather Information +8, Hide +3, Knowledge (geography) +2, Knowledge (nature) +4, Knowledge (local) +4, Knowledge (nobility and royalty) +4, Listen +4, Move Silently + 3, Perform (act) +7, Perform (oratory) +10, Perform (percussion instruments) +7, Perform (sing) +6, Profession (fisherman) +6, Speak Language +1, (Common, Elven, Halfling), Spellcraft +2, Swim +8; Athletic, Eschew Materials, Weapon Finesse.
Bard Spells Known (3/3/1, DC 13 + spell level): 0th—dancing lights, detect magic, ghost sound, lullaby, mending, prestidigitation; 1st—charm person, cure light wounds, sleep; 2nd—cure moderate wounds, tongues.
Possessions: 40 sp, +1 studded leather, belt pouch (x2), courtier’s outfit w/ matching jewelry, drum, masterwork dagger, masterwork rapier, masterwork whip, sack containing 391gp & 20sp, scroll of expeditious retreat, scroll of grease, signet ring (jumping fish), waterskin.
Total weight generally carried: 35.8 lbs
Hair: Black, short and perfectly groomed
Skin: Mahogany (African-American)
Features: Sharp and angular, not overly handsome, but hardly unattractive
Build: Thin and toned with a “runner’s frame”
Eulan takes a great deal of pride in his appearance, having learned the hard way that people are more willing to accept someone that looks tidy and confident. During his morning recital, he carefully combs his hair, managing it just so. When possible, he will put his clothes on an arming dummy while he sleeps so they don’t wrinkle. The one exception to his tidiness is that he will occasionally go without shaving for a day or two, hoping he can pull off a “rugged renegade” look.
History: Eulan grew up in the poor riverside fishing village of Danta. The first traces of his bardic abilities began to manifest at the extremely young age of eleven. Unlike the residents of many small villages, his parents and most of the locals weren’t overly superstitious and assumed that his budding abilities were harmless and were perhaps a result of his chronic insomnia. He was well-liked and his bardic abilities didn’t get in the way of his work, so the villagers just accepted the situation and got on with their lives.
While he was happy telling stories to the beat of his drum by torchlight in the small village square, he didn’t think that the villagers that bothered to listen were cultured enough to get the full effect of his tales. When he became old enough to leave his family’s house, Eulan decided to strike out for the big city, hoping that his developing talent would earn him a place in the court of some sophisticated and cultured noble. His family, believing that the harsh realities of big city life would quickly return him to his work, said little as he left the small village and struck out for the capitol city of Cabras. Once there reality did indeed strike, as Eulan’s obviously-poor appearance got him turned away from the houses of nobles with sneers and even from many inns and pubs with thinly-veiled threats of violence.
After only a few days in the city, Eulan fell in with a group of men that claimed to be adventurers. Deciding he would try his hand at adventuring to pay for his supper, he gladly signed up with them. As it turned out, however, they were little more than cutthroats and thieves. After a few days, their big “adventure” turned out to be nothing more than a poorly-planned robbery of a local estate. Fearing for his life, Eulan went along with the situation without a word of protest. However, when the lady of the estate, an elderly widow, was murdered during the robbery, Eulan knew he had to do something. After a few hours passed and the so-called adventurers were good and drunk, he went to the authorities, explaining the situation and his unwilling involvement and lead the constabulary to the guilty party. He did not, however, see any reason to mention the location of the stolen money, which he later retrieved and secreted for himself. Two of the thieves managed to get away. One was killed while resisting arrest. The other two were taken into custody and hanged two days later.
Eulan had never seen so much money before. For days he moved from inn to inn, always fearing that the surviving thieves would come for their revenge. He became a nervous wreck as his fears inflamed his insomnia. After a while, though, he began to relax and enjoyed the city’s night life, making new friends and learning how city life worked. He was no fool, though, and made sure to keep his wealth a secret. Eventually, he ended up making friends with an extremely charismatic halfling named Glistle. The two immediately became fast friends, sharing stories, buying each other drinks and even helping each other pick up women from the pubs. For weeks, Eulan funded them both as they ate, drank and partied their way across Cabras. In exchange, Glistle taught him what he could about swordplay, insisting that if those rough thieves ever did show up, he’d need to be able to fight them off.
Then, just like that, Glistle disappeared. One night the two were tearing a red streak across the town as they always did…the next, nothing. No one seemed to know where Glistle had gone. It was as though he had simply vanished into thin air. As he worried about his friend, Eulan’s paranoia came rushing back to him, as he became convinced that the thieves had somehow taken Glistle and murdered him. Fearing for his life, Eulan decided to swallow his pride and return home to his little village. That was…until he learned that High Lord Nerien was recruiting members for his household guard. Here was a doorway to everything that Eulan wanted! The thieves could never get to one of the High Lord’s own guards, and the position offered him a foot in the door that could perhaps one day lead to a position in the High Lord’s court. After spending the lion’s share of his remaining wealth to outfit himself properly, he signed himself up without hesitation.
Personality: Eulan Fisher could easily be classified as “overly nice.” He’s the first person to buy everyone a round of drinks and the first to laugh at any joke, even if he’s the butt. While he is a naturally nice guy, there’s another purpose for this. Eulan wants to be “the guy.” He wants everyone to know who he is and to love him. He desires for nothing more than to be the center of everyone’s attention. By doing this, he believes that he will one day have enough local fame and notoriety to land him an easy position as a noble’s chronicler or perhaps a professional storyteller for the children of royalty.
Having come from extremely lowly roots himself, Eulan has somewhat of a soft spot for the poor. However, he can’t stand a beggar. His philosophy is that if he can pay for his supper by creating stories and telling jokes, so can anyone else, and a begging hobo is just too lazy to deserve a handout. He always shows the utmost respect for the wealthy, given that he one day hopes to join their ranks.
Eulan distains most combat. He is not a coward, and will certainly fight if pressed, but he simply doesn’t want to risk being seriously injured, or worse…maimed. He is exceptionally proud of his own skill with the rapier, though, and takes any opportunity to show off his skills, either in a gentlemanly duel or a simple dance-like demonstration of his quickness.
Issues of note:
Eulan took steps while commissioning his armor to make it look as little like armor and as much like decorative clothing as possible. It has been tailored to allow him to show off most of the jewelry he wears.
Eulan occasionally suffers from bouts of insomnia. This has influenced his spell selection somewhat. He also suffers from occasional bouts of extreme paranoia, especially regarding the thieves that got away.