Male dwarven fighter 3: CR 3; Medium humanoid (dwarf); Hit Dice 3d10+6 26 hp; Init +4; Spd 20 ft. (4 squares); AC 18 (+4 Dex, +4 armor), 14 touch, 14 flat-footed; BAB/Grapple +3/+5; Atk +8 melee (2d4+3, masterwork spiked chain) or +7 ranged (1d6+2, throwing axe); Full atk +8 melee (2d4+3, masterwork spiked chain) or +7 ranged (1d6+2, throwing axe); SQ darkvision 60ft, dwarf traits; AL NG; SV Fort +6, Reflex +6, Will +2; Str 14, Dex 18, Con 14, Int 10, Wis 10, Cha 8.
Skills and Feats: Climb +4, Jump +4, Knowledge (dungeoneering) +1, Speak Language +1, Tumble +5; Combat Reflexes, Exotic Weapon Proficiency (spiked chain), Weapon Finesse.
Languages: Common, Dwarven, Undercommon
Possessions: Acid (x3)*, alchemist fire (x2)*, bedroll (x2)*, caltrops (x3)*, candle (x10)*, chalk (x10)*, cloak of resistance +1, compass*, crowbar*, explorer’s outfit, Heward’s handy haversack, portable ram*, potion of cure light wounds, rope (hemp; 100ft)*, spiked chain (masterwork), +1 studded leather, throwing axe, trail rations (x5)*, winter blanket*, 62gp*, 147sp*. (41 lbs carried)
*items located in the Heward’s handy haversack
Weight: 155 lbs
Hair: Medium-long brown hair pulled back and tied into a club.Mustache and beard are braided and allowed to hang free.
Skin: Ruddy, but a bit pale for a dwarf.
Chain exudes confidence and strength.He tends towards speaking little and staring people right in the eyes, which puts many people off.Chain isn’t exactly good with people, a fact that might help explain his decision to become an underground explorer.
Chain Delver is a quiet individual.He talks very little and never uses three words when two will do.The exception to this is when he’s with his cousin and exploring partner, Leleaux Dugget.When they are away from the crowds of the city, he’s as open and personable with her as he can be.She appears to be the rock that he clings to when things get hard and situations look hopeless.
Chain has little use for most other people.He treats fellow explorers he meets with respect, but most people in civilized society are pretty much a means to an end for him.The bartender exists only to provide him with beer, the shopkeeper exists to provide him with new gear, etc. He explores as much to be away from other people as he does for love of exploration.
Chain has specialized in a quite un-dwarven weapon, the spiked chain.His nimble hands and quick reflexes have allowed him to master this weapon with efficiency, and to be able to use it to best advantage in the tight caverns he is often in.Against smaller opponents, chain usually find a choke point in the surrounding area and then wait for them to approach, using his Combat Reflexes feat to best effect.Against larger or tougher opponents, he will often attempt to Tumble past their defenses and occupy their attention long enough for his cousin Leleaux to sneak behind and gain a flanking position.Whatever he’s fighting, he’s ruthlessly efficient and rarely allows survivors that could come back to haunt him.