HD: 5d10+10 (hp 38)
Speed: 20 ft (4 squares)
AC: 19 (+1 size, +4 Dex, +4 natural), touch 15, flat-footed 15
Base Attack/Grapple: +3/+3
Attack: Tentacles +8 melee (1d3)
Full Attack: Tentacles +8 melee (1d3)
Space/Reach: 5 ft./5 ft.
Special Attacks: Constrict (1d3), improved grab
Special Qualities: Blindsight 60 ft, Book Shape
Saves: Fort +1, Reflex +5, Will +1
Abilities: Str 11, Dex 19, Con -, Int 5, Wis 11, Cha 4
Skills: Hide +10, Move Silently +10
Feats: Improved GrappleB, Improved Initiative, Weapon Finesse
Environment: Any (generally urban)
Alignment: Always Neutral
A large tome unbelievably stands before you, propped up on eight writhing, black tentacles. Its unnatural appendages sprout out of the very pages of the book. It moves quickly, snapping out one tentacle in an attempt to latch on to you.
Book Shape (Ex): As a standard action, the book beast can retract its tentacles back into its pages and assume the appearance of a normal book that can be read and written in as normal. Being in this form gives the creature a +30 circumstance bonus to Disguise checks. It can extend its tentacles as a free action.
Improved Grab (Ex): To use this ability, the book beast must hit an opponent of any size with its tentacles attack. It can then attempt to start a grapple as a free action without provoking an attack of opportunity. If it wins the grapple check, it establishes a hold and can constrict
Constrict: The Book Beast deals 1d8 points of damage with a successful grapple check.
Combat: The Book Beast is intelligent so far as to understand the commands given by its master and use something that resembles tactics in battle. It remains in its book form until the target is alone and unprepared. Then as soon as the victim opens it, it sprouts out its tentacles and grapples the victim over his/her mouth to prevent him/her from calling for help. If confronted by multiple opponents, it will attempt to escape if possible. If not, it will fight until it can escape.