Tenfold Shields (OOC)

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Darker

This sounds like a plan and lets us take it all back AND travel at the same speed we would be traveling at anyway.

Talanall
Talanall's picture

There are a few consequences that aren't obvious. Anything burdened to a heavy load (461 lbs. for the warhorse, and 151 lbs. for the ponies) will run at 3x speed instead of 4x (or 4x instead of 5x, in the horse's case). Also, both levels of burden impose armor check penalties, which could be inconvenient if you need the horses to swim, jump, etc.

These things didn't come up as a potential issue on your trip out, but you weren't (purely as a hypothetical example) trying to flee from anything. If I were a player in this game rather than the DM, none of these issues would stop me from doing as proposed, but they would inform my understanding of risk for the endeavor.

Wæs se grimma gæst Grendel haten,
mære mearcstapa, se þe moras heold

Talanall
Talanall's picture

All this said, I need a firm decision with regard to whether Grimvaalk and Fanax are going to murder people in their sleep, please. If they aren't, then I need to know how long you guys are going to hang around here. Natural healing is great, but it takes time.

Wæs se grimma gæst Grendel haten,
mære mearcstapa, se þe moras heold

Cronono
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As murders are being contemplated, Gorx will be casting Cure Moderate Wounds on whoever is most hurt. He'll also summon up some Fiendish Giant Ant Soldiers because that's amazing.

Healing, FGAS Summon
I rolled 2d8+4, the result is 5, 8, 4 = 17.
I rolled 2d6+8, the result is 2, 1, 8 = 11.
Darker

After careful consideration, I'm going to judge that Grimvaalk's lawful evil tendancies make him lean away from murdering his companions. Grimvaalk doesn't feel good about betraying them unless he has good reason to do so (more than greed). He has no qualms about murdering people in their sleep, but he think that those that fight together should have more trust in each other and he's not going to murder them over some pinky coins. However, he's afraid Gorx might get them all killed, so he's slightly more in favor of murdering him.

But Gorx just gorx'd up the murder plan by healing one of them. I knew we should have killed him first.

Talanall
Talanall's picture

Is he going for dominated ants?

Wæs se grimma gæst Grendel haten,
mære mearcstapa, se þe moras heold

Cronono
Cronono's picture

Oh yeah. Just the smaller Giant ones. We wouldn't want them getting out of control.

Talanall
Talanall's picture

I mean, if he's only going to need help for an hour and isn't going to need multiple ants, and if he's not sending them into a fight, then he may actually want a more advanced one. They'll be friendly to Gorx no matter what.

The ghosts were difficult because Gorx was asking them to fight, and wasn't powerful enough to get away with it without bribing them. They wouldn't have attacked him (short of being attacked themselves), even in the case of the half-orc who was so concerned with lecturing him about whatever it was.

Wæs se grimma gæst Grendel haten,
mære mearcstapa, se þe moras heold

Cronono
Cronono's picture

I don't think the loot conversation is finished IC, so the ants can either help move all the loot out of the cave, or we can use the ants to eat Vummy's guts and leave us the parts we want, or come up with something clever.

Strength in numbers and whatnot.

Board Rider
Board Rider's picture

Fanax will follow Grim and won't be murdering anyone. He'll spend his time alternating care of whoever is still unconscious and stacking coins preparing them for transport.

Talanall
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How, exactly, are these ants moving half a ton of loose pennies?

Wæs se grimma gæst Grendel haten,
mære mearcstapa, se þe moras heold

Cronono
Cronono's picture

They've got a move speed of 50, so we can fill up a tent or a bag or stuff Vumrot's corpse with them and put the container on the ant so that even if it is burdened, it's a fast little bugger.

Darker

Hmmmm..... how many coins fit in a dragon's bladder?

OOOOORRRRR.... we can just pack them on the ponies.

Fixxxer
Fixxxer's picture

There's a tent not far away that was most recently being used as a makeshift bellows. I don't imagine it would be too difficult to rig it up as a sort of sled that the ant(s) could drag, just to get the heavy metals out to the horses. That said, the question of how long we'll be here might dictate whether we actually want to move stuff outside the cave at this moment.

Talanall
Talanall's picture

I know you'll be here for at least eight hours, because unless you apply at least 4 points of magical healing to him, that's how long it's going to take for Zathrus to wake up and be well enough to travel—you need an eight hour resting period to get natural healing. And it probably should be more like ten to twelve hours, because I'm sure that between the five of them Fanax, Gorx, Grimvaalk, Oni and Yonah all would like to get some decent sleep and (excepting Gorx, who is uninjured) heal naturally as well. So I'm going to presume that you forego any plans for internecine murder, take 2-hour shifts on watch, and . . . I dunno. Eat some barbecued goat, I guess.

I don't have any random encounters queued up for the night of 27 Urthan, 973 IR, so you make it through safely and without interruption, and Zathrus wakes up feeling like shit, but alive. Sometime overnight, Cha'nek returns from whatever he was doing while you were busy with Vumrot. Judging by the smell, this seems to have included rolling around on a corpse. He snuggles up next to his incapacitated master, farts, and goes to sleep.

With that in mind, the following will be the outcome of all the cure spells, Heal (long-term care) checks, and rest after 10 hours:

Fanax has taken 9 points of damage and 2 points of Charisma damage.
Grimvaalk has taken 9 points of damage and 3 points of Charisma damage.
Grimvaalk's wolf has taken 6 points of damage.
Oni has taken 11 points of damage.
Yonah has taken 11 points of damage.
Zathrus has taken 10 points of damage.

Wæs se grimma gæst Grendel haten,
mære mearcstapa, se þe moras heold

Darker

Shouldn't Grim get a better healing rate? Just the cure spell should have gotten him to 13 damage, natural healing should have done better. Should he be at 4 if he just got the regular healing rate?

Cronono
Cronono's picture

Who did Gorx heal? Additionally, he had some cure minors to throw around.

Talanall
Talanall's picture

Darker wrote:

Shouldn't Grim get a better healing rate? Just the cure spell should have gotten him to 13 damage, natural healing should have done better. Should he be at 4 if he just got the regular healing rate?

The regular healing rate is 1 hp/level and 1 point of ability damage.

Oni, Zathrus, and Yonah got twice that because Fanax made three successful checks to give them long-term care. Yonah received the cure moderate wounds spell, which woke him up and healed a bunch of damage besides, but even with that he and Oni were only brought up to a tie.

Wæs se grimma gæst Grendel haten,
mære mearcstapa, se þe moras heold

Darker

Grim took 18 damage in the fight. Then he used an additional cure light on himself for 5 so he could share the healing spell with his mount and get him above 0 in case he was needed. Then he had natural healing. So shouldn't he have healed for a total of 9 and his wolf for a total of 7?

Talanall
Talanall's picture

Okay, I see what happened. I missed his natural healing, and that of his wolf. I apologize for that, and the total above is now accurate.

Wæs se grimma gæst Grendel haten,
mære mearcstapa, se þe moras heold

Board Rider
Board Rider's picture

I'll take some Cure Minors from Gorx. That will help Fanax in liking him more.

Talanall
Talanall's picture

How many cure minor wounds spells was Gorx willing to devote to Fanax?

Wæs se grimma gæst Grendel haten,
mære mearcstapa, se þe moras heold

Talanall
Talanall's picture

Okay, what's the decision point, here? Stay or go? It sounds like Grimvaalk and Fanax are definitely in the "go" faction, now that everyone is capable of traveling. And it sounds like Zathrus would really like to sit and rest for a day, but doesn't care enough to fight about it.

Wæs se grimma gæst Grendel haten,
mære mearcstapa, se þe moras heold

MinusInnocence
MinusInnocence's picture

Oni is banking on this being a relatively safe region, since no one knows the dragon is dead yet and most things that might be hazardous to our health are probably still giving a travel radius around the cave a wide berth. He thinks we should roll the dice and strike out ASAP to rejoin the Horde and maybe it will be an uneventful journey after all.

Dafyd
Dafyd's picture

Yonah is happy to press on.

Fixxxer
Fixxxer's picture

Talanall wrote:

And it sounds like Zathrus would really like to sit and rest for a day, but doesn't care enough to fight about it.

Exactly.

Incidentally, it hasn't come up in conversation since he's been awake, but Zathrus is for taking all of the coinage. It doesn't have obvious monetary value within the horde, but he's been in the world enough to know how the pink races value it, and believes our leadership will value it as well.

MinusInnocence
MinusInnocence's picture

If something was important enough for the dragon to hoard it, Oni thinks it would be stupid to leave it. I mean it doesn't actually come out to a huge chunk of change when we convert it into gold pieces and split it up, but money is money and war is expensive.

Talanall
Talanall's picture

I don't know if this puts a different complexion on it for any of the PCs, but it has been implied (and to Zathrus, said in as many words) that the hoard is yours to split between you.

Such as it is. I'm not going to say that your DM burst into a fit of deranged cackles when he realized that he was going to be giving you a major portion of this hoard in pennies, but I don't think I really can say he didn't, either.

Wæs se grimma gæst Grendel haten,
mære mearcstapa, se þe moras heold

Darker

Yeah, that's why we were going to murder everyone for it.

Talanall
Talanall's picture

Well, looks like you're getting on the road.

What's your marching order look like?

Wæs se grimma gæst Grendel haten,
mære mearcstapa, se þe moras heold

Board Rider
Board Rider's picture

Fanax will take point. He will also ask Gorx to summon something to fly as to possibly see something dangerous before we march into it.

Fixxxer
Fixxxer's picture

Zathrus in the middle somewhere.

Darker

Grimvaalk rides vanguard, far ahead to spot trouble before it gets to the rest of them, but close enough to be see if something eats him whole.

Fixxxer
Fixxxer's picture

It seems prudent to ask that with the time that's passed and with attempts at long-term care that I seem to recall being made, what are our HP totals at?

Talanall
Talanall's picture

Currently, you're at the following totals:
Fanax has taken 9 points of damage and 2 points of Charisma damage.
Grimvaalk has taken 9 points of damage and 3 points of Charisma damage.
Grimvaalk's wolf has taken 6 points of damage.
Oni has taken 11 points of damage.
Yonah has taken 11 points of damage.
Zathrus has taken 10 points of damage.

When you complete your next rest of at least 8 hours, you'll regain a number of hit points equal to your HD, plus a point of each ability score that's damaged. These figures double if you receive long-term care via the Heal skill.

Of course, if your rest is disturbed in any significant way, then you don't heal at all.

Wæs se grimma gæst Grendel haten,
mære mearcstapa, se þe moras heold

Talanall
Talanall's picture

Is Gorx going to answer his kinsmen?

Wæs se grimma gæst Grendel haten,
mære mearcstapa, se þe moras heold

Cronono
Cronono's picture

Sorry, I am slammed at work. Please run Gorx for now.

Talanall
Talanall's picture

Spirits

I rolled 2d6+10, the result is 3, 6, 10 = 19.

Wæs se grimma gæst Grendel haten,
mære mearcstapa, se þe moras heold

MinusInnocence
MinusInnocence's picture

I'll be out of town starting tomorrow morning until Sunday evening. In my absence, in the context of where the warband should stop for the night, Oni will second whatever conclusion Grimvaalk reaches based on what Gorx reports after conferring with his spirit allies.

Cronono
Cronono's picture

I'm back and ready to Gorx things up.

Talanall
Talanall's picture

*pings @Dafyd*

Wæs se grimma gæst Grendel haten,
mære mearcstapa, se þe moras heold

Talanall
Talanall's picture

We'll get back in motion, here, in just a day or two. Please accept my apologies for the delay.

Wæs se grimma gæst Grendel haten,
mære mearcstapa, se þe moras heold

Fixxxer
Fixxxer's picture

I've busied myself firebombing eugenicist groups, then tying up survivors and leaving them on railroad tracks or feeding them directly to alligators.

Ummm... in Red Dead Redemption 2.

*shifty eyes*

Talanall
Talanall's picture

In what part of the map is Fanax making camp?

Wæs se grimma gæst Grendel haten,
mære mearcstapa, se þe moras heold

Board Rider
Board Rider's picture

Fanax will make camp in the area Yonah is unless there are any objections.

Dafyd
Dafyd's picture

Yonah is utterly indifferent, so long as Fanax understands that there will be snoring involved.

Fixxxer
Fixxxer's picture

Zathrus has no opinion, so long as it means he can get off his horse and rest.

Talanall
Talanall's picture

Okay.

Given the location, I suppose I should ask whether Fanax is hoping to conceal this campsite somewhat by picking a spot that is screened with brush. Please correct me if I'm wrong.

Fanax and Grimvaalk both are of the opinion that the weather should be warm and clear during the daytime, and cool and clear (say, ~60 degrees F) during the night, for at least the next day or two. So you probably won't NEED a fire for warmth, at least if we're talking about imperatives for survival. You won't suffer and kind of cold-related environmental hazard.

But Zathrus and Oni are the only party members who actually seem to own any blankets or bedding. So whether you'll be able to rest comfortably in that temperature without a fire is a different question entirely. I don't think it's implausible that those of you who lack bedding would want to sleep near a fire for the sake of comfort. And similarly, I think you have enough rations on hand for everyone to eat, but if you want a hot meal you'll need a fire (although if all you want is hot food, there's no reason why you wouldn't just put it out later).

In any case, if you want to be comfortable via fire, you'll raise your profile a little bit because it'll shed a certain amount of light, making it more evident that you're here.

Also I guess I should ask whether Zathrus is going to pitch his tent. I'd ask if he was planning to share his tent with anyone else, but I think we all know the answer is no.

I guess also I should ask where you're going to tie up your mounts, who's going to take watch at what times, etc., etc.

Wæs se grimma gæst Grendel haten,
mære mearcstapa, se þe moras heold

Board Rider
Board Rider's picture

Talanall wrote:

It looks like you guys are doubling up, so absent any objection watches will consist of Zathrus and Yonah, followed by Grimvaalk and Fanax, then Oni, and Gorx at the end. As Fixxxer suggested, shifts on watch will last ~3 hours; at the current In Character date, you guys are near the autumnal equinox, so day and night are of approximately equal length.


I propose this watch. Fanax has no problem with a fire although he does own a bedroll if the camp is dark.

Camp location was chosen due to the spot offering a bit of concealment but, more so, it offers Fanax to hear the tranquility of the water. It is his hope that this blessed sound of nature gently puts the him into a peaceful slumber.

Darker

Grimvaalk would prefer to eschew a fire. There's no point in his mind. It's all risk and he's not some soft pink that needs foolish comforts at the cost of completing his mission. He has his rations to eat cold and also has a bedroll AND a tent if needed. And a wolf to sleep next to.

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